Game Developer (Cocos2d-X) | Torre

Game Developer (Cocos2d-X)

You'll shape next-gen AI systems by developing real-world game scenarios with Cocos2d-x.
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Freelance
A project
Compensation
USD50 - 120/hour
Negotiable
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Remote (anywhere)
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Posted 10 days ago

Responsibilities and deliverables


Our client is looking for experienced Cocos2d-x Game Developers to help improve next-generation AI systems through real-world game development workflows and scenarios. This is a unique opportunity for game developers who enjoy problem-solving, game mechanics, and AI innovation to contribute their expertise while working remotely on flexible, high-impact projects. Position: Game Developer (Cocos2d-x). Location: Remote. Job Type: Contractor. Openings: 10. Compensation: $50–$120/hour. What You’ll Be Doing: - Create realistic Cocos2d-x development tasks involving game logic, animations, physics, UI, and asset management. - Design structured prompts and real-world game development scenarios for AI training. - Build evaluation rubrics to assess the quality and accuracy of technical solutions. - Execute and review development tasks within virtual environments. - Provide feedback to improve task consistency, clarity, and overall AI training quality. - Collaborate with cross-functional teams to support AI-driven game development initiatives. What We’re Looking For: - 2+ years of hands-on experience with Cocos2d-x and C++. - Experience working on real game projects, especially 2D or mobile games. - Strong understanding of scene graphs, action systems, animations, and asset management. - Ability to break down complex game development problems into clear, structured tasks. - Strong written communication and documentation skills. - Passion for game development and practical problem-solving. Nice to Have: - Experience with Lua or JavaScript bindings in Cocos2d-x. - Experience mentoring developers or reviewing code. - Exposure to AI training, evaluation, or workflow optimization projects. Why Join? - Fully remote and flexible work environment. - Around 20 hours per week with flexible scheduling. - Opportunity to contribute directly to the future of AI-powered game development.

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