Lead Unreal engineer at The Breach Studios | Torre

Lead Unreal engineer

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Full-time

Legal agreement: Employment

Base compensation
EUR45k - 60k/year
~USD50.4k - 67.2k/year

+ Work with a team of experienced professionals in the video games sector.

+ Be part of a company with an excellent environment and team spirit.

+ Good environment to learn and grow.

+ Attractive remuneration depending on work experience.

+ Flexi-time with core common hours.

+ Remote and/or face-to-face work.

Non-negotiable
location_on
Remote (anywhere)
Posted over 4 years ago

Responsibilities


Requirements: 🎯 3+ years of experience working in team management role at a reputable game studio and be able to attend meetings in English. 🎯 Experience working in Unreal Engines. 🎯 Strong C++ knowledge. 🎯 Modern development practices: TDD, integration testing, automated testing. 🎯 Experience developing and shipping games for modern platforms and full-stack knowledge of online gameplay architecture. 🎯 Strong interpersonal and communication skills that contribute to overall organizational performance and to a positive, creative work environment. 🎯 You should be able to understand and produce long and complex texts and speeches with detailed descriptions in English. Responsibilities: 🎯 Expert understanding of gameplay development for a real-time multiplayer game, and all the implications that network synchronization imposes. 🎯 Implement and take ownership of backend services developments from start to finish: architecture, design, prototyping, implementation, testing, debugging, documentation, profiling, maintenance, and support. 🎯 Contribute and adhere to agreed development methodology, uphold best coding practices, perform code reviews, and pay consideration to long-term quality and future code-sharing. We are in this for the long haul. 🎯 Be the point of contact regarding network aspects of the game and communicate regularly with the leadership team as well as with other team members.