3D (Unreal) Technical Artist at Creadits | Torre

3D (Unreal) Technical Artist

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Full-time

Legal agreement: To be defined

USD75.4K - 100K/year

~COP150M - 200M/year

+ Equity

+ Bonuses

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Hybrid (Ukraine)
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Posted over 2 years ago

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We enable advertisers’ performance campaigns with timely, powerful ad creatives that deliver Creative ROI™. Our global network of creative centers of excellence specializes in high technology creative production, such as CGI. We are known for world-class ideation and creative production through our network of talented creative hubs as human creativity cannot be supplanted by machines. Some of the world’s largest online advertisers work with us to improve their campaigns leveraging performance design. We are looking for a talented Unreal Technical Artist to join our growing team in Ukraine. As a UE Tech artist, you will be responsible for creating visually stunning real-time content and working closely with animators, vfx artists, modellers, mocap team, and fully developed environments to create 3D video advertisements. This is an exciting opportunity to be a key member of our global CGI team and help build a great team with an international work culture. Responsibilities: - Develop Unreal scenes using in-house and third party digital assets - Create blueprints and install plugins to combine various real-time technologies within UE - Import character animation assets from standard packages such as Maya and Motionbuilder - Leverage performance capture technologies such as Motion Capture, Facial Capture and camera compositing - Optimize UE scenes for latest GPU, CPU and cloud rendering technologies - Create and implement AI for crowd simulation triggered in the timeline - Solve material settings to address foliage hard shadows when ray tracing is on - Implement and apply Niagara hair and fur - Create and implement tools for physics, chaos destruction, ragdoll, and animation layers - Create clothing simulation that can be baked for scrubbing - Create key-framable spline path in sequencer
Optionally, you can add more information later (benefits, pre-screening questions, etc.)
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