Sr. UI/UX Designer (Remote) at Nerd Ninjas | Torre

Sr. UI/UX Designer (Remote)

You'll shape immersive gaming experiences across VR and mobile, defining intuitive player interactions.
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Full-time

Legal agreement: To be defined

Compensation
USD100k - 120k/year
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Remote (for United States residents)
Remote (for Canada residents)
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Shared by
Emma of Torre.ai
26 days ago

Requirements and responsibilities


Nerd Ninjas is a fully remote, fast-moving, multidisciplinary team of creative professionals who work hard and play hard. We’re dedicated to creating engaging projects across VR, AR, mobile, and desktop platforms.We are seeking a Sr. UX/UI Designer to join our team and help shape the user experience of our current and upcoming games, ensuring smooth, intuitive, and engaging player interactions complemented by stunning UI. The ideal candidate will have extensive experience in gaming, primarily as a UX designer, and a deep understanding of and ability to create UI. Job Summary:In this role, you’ll design user experiences that align with gameplay mechanics and player motivations. You’ll collaborate across teams to wireframe, prototype, and test interface systems that are both beautiful and functional. This is an exciting opportunity to contribute to a stylized, vibrant world and work closely with a passionate team to create fun, accessible, and polished player experiences. We’re looking for a candidate with experience creating UX/UI across multiple platforms and media. VR and Mobile UX/UI gaming experience is a must-have qualification for this role. This is a chance to contribute to immersive gaming experiences and help shape our innovative projects.Key Responsibilities:Design user interfaces, interaction flows, and wireframes that support game design goals and player needs.Cross-functional collaboration with game designers, artists, engineers, and narrative designers to implement and refine UX features.Be a champion of user empathy and define user insights, such as user stories, JTBD, and edge cases.Create interactive prototypes and testable mockups using tools such as Figma, ShapesXR, or similar.Participate in user research and playtesting, collect feedback, and iterate on designs.Produce clear, functional UI layouts and supporting visual assets for implementation.Ensure UX design aligns with the game's overall tone, IP, and narrative themes.Document interaction logic and behavior for developers and collaborators.Advocate for accessibility, usability, and clarity in all player-facing systems.Stay up to date with industry trends and emerging UX patterns in games and interactive media.Required Skills & Qualifications:5+ years of experience in end-to-end UX/UI design for video games or interactive digital products.Strong proficiency with UX design tools such as Figma, Adobe XD, or Sketch.Experience working on shipped titles or prototypes demonstrating effective UX/UI design.Relevant case study examples of user-centric thinking and standard practices Understanding of game design principles, player psychology, and interaction design.Familiarity with Unity or Unreal Engine and how UX assets are implemented in real-time environments.Clear communication skills and ability to present design ideas effectively.Must be a US or Canadian resident (unfortunately, visa sponsorships are not available; applicants outside North America will not be considered).Ability to work successfully remotely and be available during core team hours, M–F: 9:00 am – 5:00 pm Pacific Time.Preferred Qualifications:Experience adapting designs for cross-platform applications like VR, desktop, and mobileExperience creating rapid spatial prototypes with ShapesXR is a plusExperience working in game engines to implement UX/UI designsFamiliarity with live-service or multiplayer game systems.Ability to create clean, readable, and production-ready UI visuals to support UX implementation.Proficiency with industry-standard software such as Photoshop, Illustrator, and moreMotion graphics and animation skills are a plusExperience conducting user research and usability testing.Understanding of accessibility best practices in games.Key Attributes:User-Centered ThinkingA focus on designing intuitive, enjoyable experiences with the user goals and heuristics at the forefrontCross-Team CollaborationComfortable working closely with diverse disciplines and aligning on shared goals.Prototyping and IterationQuick to mock up and iterate based on feedback and testing.AdaptabilityAble to shift gears and adjust designs based on evolving priorities and insights.Attention to DetailDelivers polished and professional design documentation and assets.Creative Problem-SolvingAble to be resourceful and curious in the face of arising challenges.Self-motivated and DrivenNot afraid to work independently and seek additional support when needed.Ninja speedExperience working in fast-paced environments is preferred.BenefitsCompensation & Health:Competitive salary100% employer-paid Medical, Dental, and Vision coverage401k with employer matchingBonus programGrowth & Opportunity:Work on high-visibility global IP and original projectsWork alongside industry veterans with decades of experienceHelp shape the future of a growing, successful studioCulture & Work Environment:A values-driven, low ego, anti-drama teamHigh trust, high ownership, high standardsWe work hard, play hard, and treat people wellFlexibility & Remote Work:Fully remote with required availability during Pacific Time zone hoursIncredible team retreats once or twice per yearSalary Range for this position is: $100k - $120k depending on qualifications and experience
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