Senior 3D environment artist at The Breach Studios | Torre

Senior 3D environment artist

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Full-time

Legal agreement: Employment

Base compensation
EUR30k - 45k/year
~USD33.6k - 50.4k/year

+ Work with a team of experienced professionals in the video games sector.

+ Be part of a company with an excellent environment and team spirit.

+ Good environment to learn and grow.

+ Attractive remuneration depending on work experience.

+ Flexitime with core common hours.

+ Remote and/or face-to-face work.

Non-negotiable
location_on
Remote (anywhere)
Posted over 4 years ago

Responsibilities


Requirements: 🎯 You are expected to understand and produce articles or reports, clear speeches, and regular meetings in English. 🎯 We are searching for a 3D environment artist with 3 -5 years of experience in the video game industry. Responsibilities: 🎯 Create efficient in-game models, UV’s and materials for both organic and inorganic environments, including props, foliage suites, and modular kits. 🎯 Populate and decorate in-game environments with organic and inorganic assets. 🎯 Work with the Art Director to maintain the environments' artistic style and quality. 🎯 Work closely with Technical Artists to optimize objects and environments to respect constraints. 🎯 Maintain a balance of art quality versus performance in the game engine. 🎯 Add lighting and VFX to the environments you create. 🎯 Work effectively with the programming and design teams by representing visual considerations throughout production. 🎯 Give, receive, and make changes to your work based on constructive feedback.