Laura Duque Lozano

Laura Duque Lozano  new_releases

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Digital Asset Management Specialist in Training | 7+ Years Film Industry Experience | Organized & Tech‑Savvy Visual Artist‑Designer
Medellín, Antioquia, Colombia

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Résumé


Jobs verified_user 0% verified
  • S
    D
    Visual Artist - A.I.[HEART]U. Film
    Studio Onca, Digital Cuveé
    Nov 2024 - May 2025 (7 months)
    As a Visual Artist for A.I.[HEART]U. Film, I was responsible for creating compelling visuals that enhanced the storytelling of the project. I collaborated with both international and local teams, acting as a vital bridge to ensure seamless communication and delivery of visual content. Additionally, I maintained organized spreadsheets to track project progress and entered updated data, which facilitated efficient workflow management. My role also involved adapting to remote work environments, ensuring that collaboration remained effective despite geographical distances.
  • Mero estudio
    COMFAMA
    Universidad Eafit
    Concept Artist Professor
    Mero estudio, COMFAMA, Universidad Eafit
    Oct 2024 - Mar 2025 (6 months)
    As a Concept Artist Professor, I was responsible for designing and delivering engaging curriculum content that fostered creativity and artistic skills among students. I guided students through various projects, providing constructive feedback to enhance their artistic development. Additionally, I kept track of students' workflow and progress throughout the course, even in remote and asynchronous schedules, ensuring that all students received the support they needed to succeed. I entered and updated data in a common spreadsheet for administrative purposes, which streamlined communication and organization. Furthermore, I authored classes in Google Docs and translated them into visual presentations, enhancing the educational experience and mak
  • Mero estudio
    Concept Artist
    Mero estudio
    Nov 2023 - Mar 2024 (5 months)
    As a Concept Artist, I was responsible for creating visually compelling artwork that aligned with project goals and client visions. I collaborated closely with international clients and teammates, ensuring that all artistic elements met the desired standards and timelines. My role required effective communication skills, as I often attended virtual meetings to discuss project progress and gather feedback. Additionally, I utilized spreadsheet software, including Microsoft Excel and Google Sheets, to track the team's workflow and update my own progress, which enhanced transparency and organization within the project. My familiarity with Google Suite and Adobe Suite further supported my ability to deliver high-quality work in a collaborative e
  • S
    D
    Storyboard Artist - Flanagan Film
    Studio Onca, Digital Cuveé
    Jul 2023 - Oct 2023 (4 months)
    As a Storyboard Artist at Flanagan Film, I collaborated closely with directors and producers to visually interpret scripts and develop compelling storyboards that effectively conveyed the narrative. I was responsible for illustrating key scenes and character actions, ensuring alignment with the overall vision of the film. Additionally, I utilized spreadsheet software to meticulously track advances and corrections, facilitating clear communication and organization throughout the project. My experience also included remote work, where I effectively coordinated with a film producer client from LA, California, to ensure that the director's vision for a biographical film was accurately represented in my illustrations.
  • N
    Art Director
    NUTSO STUDIO
    Jul 2022 - Mar 2023 (9 months)
    As an Art Director, I was responsible for conceptualizing and producing compelling visuals for animated project, leading a team of creative professionals to ensure high-quality output. I maintained effective communication and collaboration within the team while tracking project progress using administrative tools such as Trello and spreadsheets. Additionally, I utilized Microsoft Excel and Google Sheets for organizing project data and schedules, which enhanced our workflow efficiency. My role also involved remote work, where I attended virtual meetings to coordinate with team members, balancing my time between home and on-site responsibilities.
  • S
    Co-Founder - Creative Director
    Studio Onca
    Aug 2021 - Current (5 years)
    As the Co-Founder and Creative Director of the studio, I was responsible for overseeing the creative vision and direction of our projects, ensuring that we delivered innovative solutions that met our clients' needs. This role involved managing a diverse team and fostering a collaborative environment to drive creativity and productivity. Additionally, I utilized various tools, including Microsoft Excel and Google Sheets, for work tracking and project management, which helped maintain organization and efficiency in our operations. Given our international client base, I prioritized fluent, constant, and clear communication to ensure excellent results and client satisfaction throughout the project lifecycle.
  • D
    Co-Founder, Concept Artist
    Dotlight Digital Entertainment
    Nov 2020 - Jul 2021 (9 months)
    As a Co-Founder and Concept Artist, I played a pivotal role in shaping the creative vision of the studio while also managing various administrative tasks to ensure smooth operations. I collaborated closely with team members to develop innovative concepts and designs that aligned with client expectations. Additionally, I structured the studio's administrative processes by efficiently entering and organizing client data into spreadsheets, which enhanced our record-keeping and streamlined communication. My experience working with international clients remotely further strengthened our global outreach and adaptability in a dynamic market.
  • V
    Concept Artist
    VITA Estudios de Animación
    Aug 2019 - Mar 2020 (8 months)
Education verified_user 0% verified
  • Universidad Nacional de Colombia
    Master in Plastic Arts
    Universidad Nacional de Colombia
    Feb 2015 - Nov 2020 (5 years 10 months)
Projects (professional or personal) verified_user 0% verified
  • Mero estudio
    "Clouds" - JVKE public Remote experience
    Mero estudio
    Mar 2024
    Executed assigned background illustration for the project "Clouds" - JVKE, collaborating closely with a local studio while working remotely with an international client and teammates. This role required meticulous attention to detail and effective communication to ensure alignment on artistic direction and project milestones. Additionally, I utilized spreadsheet software for data entry to keep the team informed of advancements, facilitating a smooth workflow and enhancing project transparency.
  • Jam City
    DC Heroes and Villains public Remote experience
    Jam City
    Jan 2022
    - Illustrated new poses for a couple of DC heroes, contributing to the visual development of characters for various media. - Collaborated with an international company based in Miami, United States, to deliver high-quality Photoshop files for a DC comic phone video game, demonstrating adaptability and effective communication in a remote work environment.
  • U
    Unidentified Objects Film
    Nov 2020 - Dec 2020 (2 months)
    - Executed photomanipulation of various film frames to create Key Visuals for the postproduction VFX team, ensuring high-quality visual output. - Collaborated with an international team to deliver digital files within tight deadlines, maintaining constant communication with the film director in both Spanish and English, which enhanced project coordination and efficiency. - Utilized remote work skills to effectively manage tasks and foster collaboration across different time zones, ensuring seamless project execution.