José Fabián Arcos García

José Fabián Arcos García

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VFX Artist and Video Editor
Cuernavaca, Morelos, Mexico

Contact José regarding: 

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Full-time jobs
Starting at USD700/month

Timeline


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Résumé


Jobs verified_user 0% verified
  • B
    Short-form Video Editor
    BigDanBaby
    Jan 2025 - Feb 2025 (2 months)
    I was responsible for editing engaging short-form videos for the channels "DanElCurioso" and "DanElGenio" on YouTube, as well as managing both channels' content. This gig required me to do research on trending videos posted on social media, which I did in addition to creating a script optimized for viewer retention. I collaborated with the group of editors to help them achieve the standard goals for their videos, sharing my knowledge and skills with them as a team, as well as receiving and applying the client and past lead editor's feedback to improve with an open mind. Additionally, I utilized digital advertising strategies by optimizing video content to enhance performance with the YouTube algorithm and conducting trend research to better
  • "
    Video editor, VFX supervisor
    "La Dama de los Girasoles"
    Aug 2024 - Nov 2024 (4 months)
    This was a shortfilm that I worked on with the client to ensure quality standards both for audio and VFX were met. I was responsible for creating the entire soundscape for the shortfilm, creating custom foley sounds, using professional SFX libraries and troubleshooting issues that came from the production department. One issue in particular that I solved, was that in the filming process, the person in charge of managing the sound on set, had issues with their mics, so all of the voices had to be captured later, and me using my skills and with with the help of Adobe Audition and the Waves 5 Suite tools, I managed to integrate all of the sounds realistically . I was also responsible for creating the VFX in this shortfilm, and also doing the f
  • C
    Pinzon Proyectos y Construcciones
    Construex
    Jun 2024
    Short-form video editor, TikTok advertisements For this project, I worked with a construction company to develop dynamic short-form video ads tailored for TikTok. My focus was on optimizing visual impact within the platform’s short time format, incorporating rhythmic editing, motion graphics, sound design, and clear subtitles to enhance viewer retention and message clarity. The challenge involved transforming industrial content into engaging narratives that aligned with both branding goals and TikTok’s fast-paced, trend-driven environment, all while maintaining a professional and trustworthy image for the company.
  • C
    Capital Y
    Apr 2024 - Jun 2024 (3 months)
    In this role, I worked for the company's YouTube channel and Instagram account, which focused on finance, entrepreneurship, and related topics. I was responsible for editing podcast episodes by integrating custom-designed graphics, banners, and supers to elevate the visual appeal of the content. For the Instagram platform, I adapted the videos to a vertical format and incorporated clear, concise subtitles to enhance viewer engagement and accessibility. Additionally, the videos I created for Instagram Reels served as promotional content, encouraging viewers to watch the full podcast on the main YouTube channel, thereby contributing to our digital advertising efforts and expanding our audience reach.
  • D
    Dr. Badillo (Political Campaign)
    Mar 2024 - May 2024 (3 months)
    Social media video editor, motion graphics I was in charge of editing short-form promotional content for the social media campaign of Dr. Badillo, a candidate running for municipal president under the Partido Verde in Mexico. My responsibilities included assembling concise, visually engaging videos tailored for platforms like Instagram and Facebook, utilizing motion graphics to highlight key political messages and policy points. Given the nature of political communication, every edit required careful attention to tone, clarity, and visual emphasis to ensure the message was both persuasive and accessible to a broad audience.
  • P
    Social media video editor
    Podcasters
    Feb 2024 - Apr 2024 (3 months)
    As a Social Media Video Editor, I specialized in creating engaging video content tailored for various social media platforms, ensuring that each piece resonated with the target audience. I collaborated closely with the marketing team to align video content with overall brand messaging and promotional strategies. Additionally, I utilized my understanding of digital advertising to enhance the visibility of our video content, effectively reaching a broader audience. My project design skills were instrumental in structuring promotional campaigns, allowing for a cohesive and impactful presentation of our brand's message across multiple channels.
  • Kraken
    Video editor
    Kraken
    Jan 2024 - Mar 2024 (3 months)
    In this role, I produced engaging shorts for the TonyFrancoG channel. I implemented subtitles, smooth transitions, and a mix of 2D and 3D effects to enhance the visual storytelling. Additionally, I employed rotoscoping techniques to seamlessly integrate elements behind the on-screen subject, overcoming challenges related to missing assets and ensuring a polished final edit.
  • “Smoke and Rain” – Motion Comic
    Dec 2023 - Current (1 year 7 months)
    Video editor, motion graphics, sound designer My job here was creating a motion comic from the original comic pages, animating the still images in a compelling way while adding sound effects and creating immersive soundscapes. I was also responsible for creating animations morphing and animating each of the comic layers. But the issue I had to resolve was that I unfortunately wasn’t given the original project files of the comic, nor the saparate layers for the elements on screen, so I had to manually recreate them, inpainting characters from backgrounds, recreating parts hidden from view to be naturally animated in.
  • E
    YouTube Video Editor
    ElPoyitowsky
    Jul 2023 - Dec 2023 (6 months)
    For this project, I provided comprehensive editing services for the YouTuber, ensuring each video was polished and engaging. I skillfully integrated transitions, dynamic sound effects, subtitles, and carefully selected music to create a cohesive final product. My approach emphasized enhancing the narrative and overall viewer experience through meticulous attention to detail. Additionally, I utilized Adobe Photoshop to design eye-catching thumbnails for the videos, further improving viewer engagement and click-through rates.
  • Y
    YT Video Editor (Normanvax)
    May 2021 - Nov 2022 (1 year 7 months)
    I worked as the video editor for this YouTube creator, whose content focused on popular games such as Geometry Dash and Brawlhalla. My responsibilities included selecting and integrating sound effects and background music that matched the tone and pacing of each video. I also handled precise subtitle placement to enhance viewer comprehension and accessibility. The editing style required a strong sense of rhythm and timing to maintain audience engagement, especially during fast-paced gameplay moments, and I ensured each piece was delivered with high production value and consistency. Additionally, I utilized Adobe Photoshop to design eye-catching YouTube thumbnails for the channel, further enhancing the visual appeal and attracting more viewe
Education verified_user 0% verified
  • U
    Diseño y Animación Digital
    Universidad Tecnológica de Emiliano Zapata (UTEZ).
    May 2024 - Jan 2025 (9 months)
    I spent a four-month period before deciding to change university to study a career that's more accurate to the work I do.
Projects verified_user 0% verified
  • "
    "The Last Ride"
    Nov 2024 - Jan 2025 (3 months)
    In the project "The Last Ride," I was responsible for the visual effects (VFX) and filming, conceptualizing the depiction of supernatural powers, including a black hole. Additionally, I edited together all the pre-visualization (pre-vis) renders I created, presenting them as a cohesive storyline to the director, which enhanced the overall narrative and visual impact of the project. Furthermore, I utilized Adobe Photoshop to create clean plates for the VFX, ensuring seamless integration of visual elements and maintaining high-quality standards throughout the production process.
  • R
    Ritual Ancestral (Shortfilm)
    Oct 2023 - Nov 2023 (2 months)
    Director, director of photography, VFX generalist, video editor, motion graphics, screenwriter, audio engineer, sound designer This was a personal shortfilm project that I developed, produced, and completed within the span of one month. It was a highly demanding endeavor in which I took on multiple key creative and technical roles—from writing the screenplay and directing the shoot, to handling all aspects of post-production. I managed the cinematography, edited the film, created original VFX and motion graphics, designed the entire soundscape, recorded and mixed audio, and ensured the final product was cohesive and compelling. The project presented numerous challenges, including tight deadlines, limited resources, and the need to constant
  • "
    "Amenaza Inminente" – Shortfilm
    Jun 2022
    Director, director of photography, VFX generalist, video editor, motion graphics, screenwriter, audio engineer, sound designer This shortfilm was a fast-paced production developed and completed in just two weeks. Despite the condensed timeline, I managed all major creative and technical roles, including directing, cinematography, editing, motion graphics, sound design, and visual effects. While the VFX demands were lighter compared to some of my previous projects, the time constraints required efficient planning, quick decision-making, and the ability to execute a high volume of tasks without compromising quality. The limited schedule left no room for experimentation, so every element—from scripting and shot composition to post-production—
  • I
    INTERNET AT 4K (YT Channel)
    Oct 2021 - Current (3 years 9 months)
    YouTube video editor, video remastering This is an independent YouTube channel I created and manage, focused on restoring and remastering classic content and movie trailers into high-resolution 4K formats. The process involves a deep understanding of video editing techniques, upscaling algorithms, color correction, frame interpolation, and artifact removal. Each remaster requires precise adjustments to preserve the original aesthetic while enhancing clarity, contrast, and overall visual fidelity for modern displays.
  • Tecmilenio
    Preparatory School
    Tecmilenio
    Jan 2020 - Nov 2021 (1 year 11 months)
    During my time at TecMilenio, I created a variety of video projects as part of academic and technical assignments. These included formal presentations, educational explainers, and multimedia reports, all tailored to meet specific course requirements. Although these early works were amateur in nature, they served as an essential foundation for developing my editing workflow, narrative structure, and on-screen communication techniques. These projects required basic video production skills such as editing, subtitling, formatting for presentation, and integrating visual aids to convey complex information clearly. Additionally, I utilized Adobe Photoshop to create simple image montages while learning the software, which enhanced my understanding