V

Vlad Neamtu

About

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Bucharest, Romania

Timeline


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Résumé


Jobs verified_user 0% verified
  • Electronic Arts
    Senior Software Tester
    Electronic Arts
    Mar 2023 - Jan 2025 (1 year 11 months)
    • Coordinated QA efforts across multiple time zones, ensuring seamless handovers and full feature coverage.
    • Owned testing for new features, developing advanced manual test cases for standard, complex, and edge-case scenarios.
    • Built and maintained QV dashboards and quality reports for issue tracking and release visibility.
    • Provided UI/UX feedback and supported the migration of test cases from TestRail to QMetry.
    • Validated Houdini integrations and internal plugins, proactively identifying opportunities for automation improvements.
  • Electronic Arts
    Software Tester II
    Electronic Arts
    Jun 2022 - Mar 2023 (10 months)
    • Served as the sole QV for the Characters team, leading planning and quality initiatives.
    • Created Epic templates and test plans to improve Sprint efficiency and coverage.
    • Managed QA time-tracking Epics and Sprint documentation, including task estimations and assignments.
    • Oversaw multiple release lines, coordinating backports and support adjustments.
    • Represented QA in cross-functional meetings (Sprint Planning, Grooming, Retrospectives) and participated in interviews to align QA processes with engineering goals.
  • Electronic Arts
    Software Tester I
    Electronic Arts
    May 2021 - Jun 2022 (1 year 2 months)
    • Performed RBT and regression testing on high-risk features and software updates.
    • Validated Autodesk Maya and MotionBuilder plugins, ensuring seamless integration with the internal engine.
    • Conducted root cause analysis and binary searches to identify defect sources.
    • Executed and maintained advanced manual test cases and documentation in TestRail and Confluence.
    • Collaborated with partner teams via Jira and Perforce to validate fixes and track regressions.
    • Monitored automation test farms, verified failures, and assisted with debugging in Visual Studio.
    • Analyzed QA KPIs, maintained release documentation, and supported new team member onboarding.
  • Ubisoft
    Game Tester - QA
    Ubisoft
    Sep 2020 - May 2021 (9 months)
    • Worked on a secret project
  • Amber Studio
    Mobile Tester - QA
    Amber Studio
    Apr 2019 - Nov 2020 (1 year 8 months)
    Worked with the Scopely team:
    • Performed regression, smoke, and compatibility testing across multiple devices and OS versions.
    • Monitored live feature integrations and verified analytics telemetry for accurate event tracking.
    • Collaborated with Customer Support and Live Ops to reproduce and resolve user-reported issues.
    • Created advanced test cases in TestRail and supported pre-launch validation on App Store and Google Play.
    • Contributed to feature design reviews, retrospectives, and weekly syncs.
  • Electronic Arts
    Game Tester - QA
    Electronic Arts
    Sep 2016 - Apr 2019 (2 years 8 months)
    Worked with Criterion, DICE, and BioWare studios:
    • Tested software across all development stages on PC and Dev-Kit consoles.
    • Logged and tracked issues using Jira, Jaas, Devtrack, and Devtest.
    • Created and executed test cases and contributed to project planning.
    • Performed post-deployment smoke checks and monitored live environments.
    • Investigated and documented user-reported issues across multiple platforms.
Education verified_user 0% verified
  • F
    Capital Markets Financial Advisor
    Financial Studies Institute
    Aug 2025 - Nov 2025 (4 months)
    City: Bucharest | Country: Romania
  • F
    Electrical Installations Technician
    Ferdinand I Technological Highschool
    Sep 2012 - Jul 2016 (3 years 11 months)
    City: Curtea de Arges | Country: Romania
  • Romanian-American University
    Economist
    Romanian-American University
    Oct 2017 - Jul 2020 (2 years 10 months)
    City: Bucharest | Country: Romania