Sebastian Villota

Sebastian Villota

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Bilingüal 3D Artist
Bogotá, Colombia

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Résumé


Jobs verified_user 0% verified
  • Planner 5D
    AI Moderator
    Planner 5D
    Oct 2025 - Mar 2026 (6 months)
    Moderated and corrected over 100 AI-generated 3D floor plans to produce higher-quality training data. Manually completed and refined model outputs, standardized annotations, and identified common failure cases to reduce rework in training pipelines.
  • Freelancer
    Game Tester
    Freelancer
    Mar 2025 - Current (1 year 4 months)
    Game Tester for King of Meat (Amazon Game Studios); Assisted with server stress testing and exploratory testing. Identified and reported multiple bugs, including physics issues and visual glitches, ensuring clear and accurate documentation of findings.
  • Accedo Technologies
    Online Sales Assistant
    Accedo Technologies
    Sep 2021 - May 2022 (9 months)
    Online Sales Assistant at Accedo (Telecommunications sector). Consistently ranked among top 10% performers for sales and customer satisfaction. Managed client onboarding, resolved technical issues, and achieved monthly sales targets
  • Accedo
    Online Sales Assistant
    Accedo
    Sep 2021 - Apr 2022 (8 months)
    Top 10% performer for sales and customer satisfaction; consistently met monthly sales targets. Managed end-to-end client onboarding, diagnosed and resolved technical issues, and streamlined support workflows to shorten resolution times and improve client retention.
  • VGen
    Freelancer
    Fiverr Freelancers
    3D Freelancer
    VGen, Freelancer, Fiverr Freelancers
    Jan 2020 - Current (6 years 6 months)
    Freelance 3D Artist. Designed and delivered custom VTuber models and optimized 3D assets for indie video games. Proficient in Blender, Unity, and texturing workflows, ensuring high-quality models for real-time engines
  • Freelancer
    3D Artist/Designer
    Freelancer
    Jan 2020 - Current (6 years 6 months)
    Designed and delivered over 200 real-time-ready 3D assets and models for indie games and content creators. Expert in Blender and Unity workflows, including modeling, UVs, texturing, rigging and optimization to meet platform performance constraints while preserving visual fidelity. Collaborated with developers and clients to iterate on assets and establish efficient asset pipelines that improved delivery speed and consistency, 4.9 stars on Fiverr
Education verified_user 0% verified
  • UPB
    Digital Entertainment Design Engineering
    UPB
    Jan 2017 - Jan 2020 (3 years 1 month)
    Completed four semesters of the Digital Entertainment Design Engineering program, gaining practical experience in game design, 3D modelling, interactive media and foundational engineering principles.
  • I
    High School Graduate
    Institución Liceo Mixto
    Jan 2015 - Jan 2017 (2 years 1 month)
    Graduated with distinction; ranked among the top performers on ICFES within the institute and among regional public schools, demonstrating strong academic foundation and analytical skills.
Awards verified_user 0% verified
  • S
    Ser Pilo Paga
    Jan 2017