Sebastián Chávarry Gutiérrez

Sebastián Chávarry Gutiérrez

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Data Engineer
Lima region, Peru

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Jobs verified_user 0% verified
  • Blum SAF
    Software Engineer
    Blum SAF
    Aug 2024 - Current (1 year 9 months)
  • amber
    Data Engineer
    amber
    Feb 2024 - Current (2 years 3 months)
    - Working with AWS services (Sagemaker, Bedrock) and Machine Learning frameworks (Tensorflow, Pytorch, Fast.ai) -Developing RAG systems integrating LLMs, Langchain and AWS Bedrock
  • Belcorp
    Software Engineer
    Belcorp
    May 2023 - Feb 2024 (10 months)
    • Achieved automation of data update process in Product Lifecycle Management system by developing Python bots using Selenium, thus significantly increasing efficiency. • Implemented modernized data migration structure for 6 modules in the new Electronic Invoicing hub through Lambda development in AWS, thereby ensuring smooth transition and reduced downtime. • Systematized internal processes for logistics and finance teams by deploying 5 APIs in Workato, resulting in streamlined operations and improved collaboration. • Simplified evidence collection process for external audit by 80% through serverless architecture development in AWS, leading to considerable time savings and enhanced audit readiness. • Automated data migration processes from
  • University of Lima
    Teaching Assistant
    University of Lima
    Apr 2023 - Current (3 years 1 month)
    Courses: • Mobile Development (2023-02, 2024-01) • Arena Simulation (2023-01) • IT for Management (2023-01, 2023-02, 2024-01)
  • G&S Gestión y Sistemas
    Software Engineer
    G&S Gestión y Sistemas
    Nov 2022 - May 2023 (7 months)
    Stack: Angular, .NET, Python, SQL Server, Azure, Node.js
  • G&S Gestión y Sistemas
    Web Development Bootcamp
    G&S Gestión y Sistemas
    Oct 2022 - Nov 2022 (2 months)
    Ranked among top 3 from a pool of 50 applicants.
  • iVisa.com
    Portfolio Management Intern
    iVisa.com
    Jul 2022 - Oct 2022 (4 months)
  • Crack The Code
    Programming Teacher
    Crack The Code
    Jun 2022 - Apr 2023 (11 months)
    Stack: Microsoft MakeCode Arcade, Minecraft for Education, Roblox Studio, Stencyl, Python, Javascript.
Education verified_user 0% verified
  • Makers Fellowship
    Coding Fellowship
    Makers Fellowship
    Jan 2024 - Apr 2024 (4 months)
    Class 2024-01 Makers is a completely free educational program and community for students who want to work in a high-growth startup or founders from Latin America who are under 24 years old.
  • Universidad Católica de Colombia
    Exchange Programme, Computer Science
    Universidad Católica de Colombia
    Jul 2022 - Dec 2022 (6 months)
    Got a nice scholarship
  • Universidad Adolfo Ibáñez
    Exchange Programme, Computer Software Engineering
    Universidad Adolfo Ibáñez
    Jul 2021 - Dec 2021 (6 months)
    Got a nice scholarship for a cool machine learning online course
  • U
    Bachelor of Engineering - BE, Systems Engineering
    Universidad del Pacífico (Lima
    Jan 2020 - Dec 2023 (4 years)
    Graduándome como ingeniero pronto....
  • International baccalaureate
    IB Diploma
    International baccalaureate
    Jan 2018 - Dec 2019 (2 years)
  • C
    High School Diploma
    Colegio SS.CC. Recoleta
    Jan 2014 - Dec 2018 (5 years)
Projects (professional or personal) verified_user 0% verified
    Awards verified_user 0% verified
    • Crack The Code
      Professor of Q
      Crack The Code
      Jan 2023
      Award given to the best teachers with the highest evaluation scores highlighting their commitment and pedagogical skills.
    • Universidad Católica de Colombia
      PAME-UDUAL Scholarship
      Universidad Católica de Colombia
      Jul 2022
      Recipient of a full scholarship from the PAME-UDUAL network for an exchange programme at the Universidad Catolica de Colombia.
    Publications verified_user 0% verified
    • Springer
      Implementation of a Serious Game to Develop Computational Thinking Skills
      Springer
      Oct 2023
      Computational thinking is a set of skills that allows solving problems abstractly and systematically. Due to the exponential advance of technology, different schools seek to foster it in younger students. The objective of this work is to propose a serious game to develop computational thinking. The methodology consists of a literature review of previous studies about the use of serious games for the development of computational thinking skills. The information was systematized with a special focus on the following elements: Experimental design, learning objective and game variables, measurement tool, statistical techniques, software engine, components, design framework, main results, suggestions for future studies, conclusions, experimental