Unity Developer with 5 years of experience creating 2D/3D games and interactive experiences for VR, Android, Windows, and WebGL. Specialized in gameplay, interactive systems, and internal Unity tools, with integration of external APIs and third-party SDKs.
Experience integrating Unity with backend services (Firebase, Supabase, and custom systems), managing dynamic content, authentication, real-time communication, and automating builds through CI/CD pipelines.
Skilled in applying SOLID principles, Clean Code, and design patterns to build maintainable and scalable systems.