Rodrigo Assaf

Rodrigo Assaf  new_releases

About

Detail

Frontend Developer at HMX Media | XR Researcher | 3D Generalist
Porto, Portugal

Contact Rodrigo regarding: 
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Full-time jobs
Starting at USD2K/month

Timeline


work
Job
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Education

Résumé


Jobs verified_user 0% verified
  • H
    Frontend Developer
    HMX Media
    Jun 2021 - Current (4 years 11 months)
    Responsible for: Integrate BOX API with Studio Infinity Platform (Java Backend) React Developer: UI, 3D Canvas, Search bars, etc. 3D Navigation Interaction (Javascript)
  • U
    Assistant Professor
    ULP - Universidade Lusófona do Porto
    Feb 2021 - Current (5 years 3 months)
    Professor at Audiovisual and Multimedia Communication. Discipline: Audiovisual and Multimedia Production and Direction Workshop I
  • I
    Researcher
    INESC Technology and Science - Associate Laboratory
    Nov 2020 - May 2021 (7 months)
    Researcher for the Procedurally Assisted INTErchangeable Reality (PAINTER) Project - European Fund - FCT This project will design and implement a framework for the assisted creation and edition of virtual environments to be used collaboratively in Virtual Reality (VR) and Augmented Reality (AR). The objective is to explore new interaction paradigms for editing content inside VR with the assistance of AR markers and procedural content generated algorithms. The main solution will be based on a central virtual simulation system capable of accepting connections with several AR-VR headsets, smartphones, and interaction devices. This framework will be divided in three modules: Content edition in VR: allow to invert the 3D creation process by brin
  • Universidade do Porto
    Assistant Professor
    Universidade do Porto
    Aug 2019 - Jul 2021 (2 years)
    Course: Integrated Master in Informatics and Computing Engineering. Disciplines: Game Development and WebGL (WebCGF, a JavaScript Library) Course: Specialization in Interaction Design, Web and Games (postgraduate) Discipline: Prototyping and implementation
  • Universidade Catolica Portuguesa
    Creative Technologist
    Universidade Catolica Portuguesa
    Dec 2018 - Oct 2020 (1 year 11 months)
    • VR and AR content development. • AR Work for Serralves Exposition. • Developed several 3D Content for the CHIC Project. (FCT BI Scholarship)
  • Autodesk
    Customer Success Consultant
    Autodesk
    Apr 2018 - Jul 2022 (4 years 4 months)
    • Consulting Services for Autodesk • The account I am responsible for: the largest commercial TV network in Latin America and the second-largest of the world. • I developed business strategies enhancing customer satisfaction and performance establishing metrics. • I helped to expand products looking at opportunities via a high-value relationship with the client. Results: 2 great renewal deals closed (with growth) maintaining customer satisfaction and achieving the sales target. • Weekly follow-ups with the stakeholders, understanding the customer's business goals and ensuring solution adoption. • Subject Matter Expert Consultant: Technical Content Translation to Portuguese (1 h Webinar)
  • Autodesk
    Latin America Media & Entertainment Technical Specialist
    Autodesk
    Sep 2011 - Dec 2017 (6 years 4 months)
    As a strategic technical account professional, I could develop the business and identify opportunities from key customers of the Media & Entertainment (games and animation) industry. I worked closely with technological partners and channels, overachieving the sales quota, and winning the prize of the Best Technical Sales Specialist in the whole Americas territory. Storytelling, presentation, and communication for reaching the audience are also skills I am always pursuing to master. I was internationally recognized for my Keynotes winning two awards. Also, I had the opportunity to present the official release of Autodesk 3ds Max 2017 in Las Vegas (NAB) and to be a speaker at international events such as CAPER (Argentina), Colombia 4.0, Anima
  • Grupo Bandeirantes de Comunicação
    Motion Designer
    Grupo Bandeirantes de Comunicação
    Sep 2008 - Sep 2011 (3 years 1 month)
    • Responsible for creating 3D Opening (Full CG) for the main TV Shows: • Jornal da Band • Escolinha • Campeonato Brasileiro e Regionais • Programa da Adriane Galisteu • Raul Gil • GT Racing • NFL Superbowl • Dia a Dia • Develop several Virtual Sets with VizRT and 3ds Max • Motion Graphics and Graphic Design for TV Shows IDs and logos • 3D Real Time Animation for Sport Shows (Soccer and Indy Race)
  • Universidade Presbiteriana Mackenzie
    Associate Professor
    Universidade Presbiteriana Mackenzie
    Feb 2008 - Dec 2011 (3 years 11 months)
    • Supervisor of several final work graduate students from Design school. • Computer Graphics Professor - Graduation Level: Marketing Department • Layout and print & digital publishing • Digital Production with Photoshop • Internet Content Creation with Flash and Dreamweaver
  • V
    Technical Artist
    Vagalume Animation Studios
    Sep 2006 - Sep 2007 (1 year 1 month)
    • Animated 5 minutes of an animated series "Guardiões da Biosfera" • Developed 2 MaxScript tools to automate rigging tasks
Education verified_user 0% verified
  • Universidade do Porto
    Doctor of Philosophy - PhD, Digital Media
    Universidade do Porto
    Jan 2018 - Jan 2022 (4 years 1 month)
  • Universidade Federal de São Carlos
    Master of Science
    Universidade Federal de São Carlos
    Jan 2004 - Jan 2006 (2 years 1 month)
  • Universidade Federal de São Carlos
    Bachelor of Science in Computer Science
    Universidade Federal de São Carlos
    Jan 2000 - Jan 2004 (4 years 1 month)
Publications verified_user 0% verified
  • T
    The feeling of presence: An immersive perspective
  • F
    Facial Motion Capture based on a Stereoscopic Acquisition
  • T
    The Presence of the Uncanny Valley Between Animation and Cinema: A Communication Approach
  • T
    The Apprentice Gaze - AR Experience on Serralves Museum
  • D
    Developing an Education Software Interface based on a Game Interface