Renato Wisocki Junior

Renato Wisocki Junior

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Senior Unity Engineer | Performance Optimization Specialist | XR Architect
Curitiba, State of Paraná, Brazil

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Jobs verified_user 0% verified
  • Wisocki Studios
    Senior Unity Engineer | Performance Optimization Specialist (DOTS/ECS) | XR Architect
    Wisocki Studios
    Nov 2023 - Current (2 years 8 months)
    As a Senior Unity Engineer and XR Architect, I specialize in architecting high-performance applications leveraging DOTS/ECS to push the boundaries of extended reality experiences. I am highly proficient in C# and software development life cycle methodologies, including Scrum, ensuring that complex projects are delivered with technical precision and architectural integrity. My focus remains on rigorous performance optimization to maintain seamless interactions in demanding XR environments. • Spearheaded the development of custom internal tools to streamline development workflows, including the implementation of automated DevOps CI/CD pipelines. • Utilized AI-driven solutions to enhance team productivity, specifically by building tools for a
  • Magic Media
    Lead Unity Developer / Project TechLead @ MagicMedia | Game Development, Unity3D
    Magic Media
    May 2022 - Nov 2023 (1 year 7 months)
  • The Virtulab
    Unity3D Developer
    The Virtulab
    Jan 2021 - Apr 2022 (1 year 4 months)
  • A
    Unity3D Developer
    Aerometrics Tecnologia
    Jan 2014 - Dec 2020 (7 years)
    Unity3D Developer - Developed and implemented high-quality interactive experiences using C# and Unity, adhering to established software architecture standards and the full SDLC. - Collaborated within Scrum frameworks to deliver scalable game development solutions, utilizing Microsoft Azure for cloud-based backend integration and system management. - Leveraged strong tech leadership skills to oversee complex software development projects and mentor team members through technical challenges. - Applied expertise in 3D modeling to create optimized game assets and immersive environments. - Integrated advanced technical methodologies by working alongside AI experts to implement machine learning algorithms and computer vision techniques for the a
  • E
    Unity3D Developer
    EDUC Soluções Tecnológicas
    Feb 2013 - Jan 2014 (1 year)
Education verified_user 0% verified
  • Universidade Positivo
    Universidade Positivo
    Universidade Positivo
    Jan 2002 - Dec 2006 (5 years)
  • C
    CEFET-PR
    CefetPR
    Jan 1995 - Dec 1999 (5 years)
Projects (professional or personal) verified_user 0% verified
  • G
    Goombles
    Jun 2023 - Oct 2023 (5 months)
    Lead Developer of Goombles, a tower defense game that charges players with defending their confectionery-themed towers from a wicked enemy force known as The Sour
  • V
    Virtuworx
    Jan 2021 - Apr 2022 (1 year 4 months)
    Create user-friendly and custom virtual events, meetings, exhibitions, training workshops and more
  • B
    BlocksXR
    Jan 2020 - Current (6 years 6 months)
  • S
    SmartMatrix GIS4D
    Jan 2015 - Dec 2020 (6 years)
    - Unity3D development of SmartMatrix GIS4D, featuring advanced use of Unity for geographic information systems, point cloud rendering, and complex Shader development. - Architected and implemented advanced point cloud alignment utilizing hypsometry and fine-tuning algorithms, serving as the foundation for the SmartMatrix GIS4D platform. - Developed a comprehensive Tie Point system featuring creation, editing, data persistence, and force vector calculations, which significantly improved the accuracy of photogrammetry stitching. - Integrated OpenCV for line detection (Hough Transform) and photo alignment algorithms, and developed evolutionary algorithms to facilitate progressive 3D photo registration and reprojection. - Applied complex camera