Senior Game Engineer at ClassDojo | Torre

Senior Game Engineer

You'll pioneer the future of education by building immersive virtual worlds for millions of children.
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Full-time

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Compensation
USD171k - 250k/year
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Remote (for United States residents)
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Emma of Torre.ai
2 months ago

Requirements and responsibilities


OverviewClassDojo's goal is to give every child on Earth an education they love.We started by building a powerful network for communication. ClassDojo’s flagship app is the #1 communication app connecting K-12 teachers, children, and families globally. Teachers use it to share what’s happening throughout the day through photos, videos, and messages that make parents feel like they’re there. It’s actively used in over 95% of US schools, reaching over 45 million children in 180 countries, with a team of just around 200 people [1]. We are now beginning to use this network to give kids the best learning experiences in the world, far beyond those a standard school can provide.We hire for talent density. Our team comprises the most talented, entrepreneurial, and innovative teammates from around the world, with experience in education and large scale consumer internet companies, including Instagram, Netflix, Dropbox, Stripe, Uber, Y Combinator, and more. We’re building a company where the most talented people want to work. We believe you’ll do the best work of your life here—and you’ll pioneer the future of education, too.What you’ll do:ClassDojo is looking for people to join our virtual worlds platform team. Dojo Islands, our virtual playground, is being used by millions of kids in classrooms and at home. The world is a voxel-based environment with dynamic systems and deep player customization. Students use this in the classrooms to learn to work collaboratively to build on the island and teachers can use this to set up STEM activities for the kids to collaborate on.The virtual world is built using web technologies with the goal that it is performant and scalable on the low end devices used in schools or at home. This includes a wide range of chromebooks, tablets (iOS and Android) and web browsers.The Monsterverse team is responsible for building the Dojo Islands game, underlying game engine, internal game editor (Dojo Creator) and the scalable cloud infrastructure that powers Dojo Islands. As an engineer on the team, you will be bringing your expertise in one or more of the game subsystems like rendering, networking, avatars and performance engineering to help us deliver the highest quality game to our players.You would also be building gameplay functionality with a modular, systems first approach. You’ll bring gameplay ideas to life through rapid prototyping, then refine and ship them to production with high quality. You will do that while collaborating with other engineers and cross-functional team members in a continuous delivery environment.As with any other team at ClassDojo, this group follows agile kanban methodology and strikes a tight balance between iteration and building with a long view.You will be a match if:7+ years of experience working on game engine technologies including one or more areas across rendering, networking, physics and runtime data model with deep expertise in at least one of the areas.Track record of delivery complex features in a CI/CD environment.Experienced in near real-time responsiveness in LiveOps platformsTrack record of delivering online multiplayer experiences at platform scaleDemonstrated technical leadership driving engineering practices and processes with clear outcomes.You might be a good fit if:Experience with WebGLPlaycanvas experience is a bonus!Experience with web development workflows including but not limited toNode.js, Javascript, TypescriptReactExperience and familiarity of working with DevOps and Platform Infrastructure such as:AWS Cloud Infrastructure (EC2, Lambda, DynamoDB)Cloud infrastructure for deployment, scaling and optimization (e.g. Terraform, Docker, Consul, Nomad)MySQL, MongoDB, RedisBonus:Avid learner curious about new technologies especially in the confluence of AI and content creationOpen source code contributorFounder or early engineer on startup teamsLocation / Availability noteWe are a distributed company, so we hire regardless of location, as long as you are willing to have significant hours overlap with one of the Americas time zones.CompensationClassDojo takes a number of factors into consideration when determining compensation, including geographic location, experience, and skillset. Salary ranges (United States): CA, WA, NY, NJ, CT states: $171,500 - $250,000 (USD); All other states in the US: $146,000 - $215,000 (USD)
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