Lead Artist (permanent, in-studio, south-coast, UK) at Freejam | Torre

Lead Artist (permanent, in-studio, south-coast, UK)

Emma highlights
This highlight was written by Emma’s AI. Ask Emma to edit it.
Full-time

USD75.4K - 100K/year

~COP150M - 200M/year

+ Equity

+ Bonuses

location_on
Portsmouth, UK
Posted about 3 years ago

Responsibilities


Freejam is a fully indie team, we shape our destiny. We decide game features, what platforms we release on, what dates we release on, how we promote and market our games, what business models we choose to follow, our prices, everything. It is fun and very rewarding to be the master of your own game development destiny. This is the freedom that being properly independent brings and this is what Freejam is all about. Freejam, developers of the online multiplayer game Robocraft, is now looking for a Lead Artist to join our growing team to build the long-awaited sequel Robocraft 2. This is a full-time, permanent, in-studio role based in Portsmouth, UK. We can sponsor visas if required. Responsibilities: - Take ownership of the art style across the whole product from in-game content to promotional and marketing material to ensure a cohesive and attractive art style - Identify the team requirements of the art team, interview, hire, mentor and onboard new and junior artists - Ensure the art team is properly trained, resourced and has the equipment they need to be productive - Develop and document art processes, techniques, and workflows including communicating and managing the team to adhere to their principles - Organise, schedule and manage the art team to meet agreed deadlines - Effectively profile and optimise art content to ensure it is framerate efficient - Stay up to date with new art tools, techniques and development practices