Senior UI Artist at Proof of Play | Torre

Senior UI Artist

You'll elevate game presentation, granting players ownership through exceptional UI in a veteran team.
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Freelance
Recurrent
Compensation
USD7k - 9k/month
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Remote (anywhere)
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Shared by
Emma of Torre.ai
about 1 month ago

Requirements and responsibilities


OverviewWe are a Series A company filled with veteran game developers and entrepreneurs creating games using blockchain technology. Our vision is simple: we want to work together to create generation-defining games that fundamentally grant power and ownership to the players who play them.Our team has decades of experience building games at the scale of 100M+ players. Our team hails from Epic Games, Zynga, EA, Riot, Scopely, THQ, Rockstar, and Activision, where we led $1b+ franchises like FarmVille and League of Legends. We’ve also been active as founders and investors in crypto since 2013 and are backed by world-class investors, like a16z.We are a fully remote company, built on a foundation of clear communication, respect, and collaboration. Your expertise can make a lasting impact here at Proof of Play and we’d love to connect with you and learn more.We’re seeking a Senior UI Artist to elevate the polish and presentation of our games. You’ll combine UI design, motion, and effects to create interfaces that feel alive, fluid, and visually cohesive.Working in a small, empowered team, you’ll collaborate closely with engineers and designers using Unity’s UI Toolkit. Every detail matters, from drop shadow weight to button animation rhythm and you’ll take pride in pushing the polish further.This role suits someone hands-on, detail-obsessed, and thriving in fast-paced, feedback-driven environments. You’ll join a senior, cross-functional team that values collaboration over hierarchy, giving you real ownership and the freedom to make an impact from day one.This role is a 6-months contract with potential to extend and go perm.What You'll DoOwn the end-to-end UI and effects process, from concept to in-engine polishCreate and refine game UI using Unity UI Toolkit (UXML + USS)Use Spine to add motion, life, and cohesion to UI and in-game effectsElevate presentation quality through mastery of typography, colour, shape language, motion, and layeringAnalyse and deconstruct leading game UIs to identify and apply what makes them exceptionalIterate quickly on feedback and collaborate openly with engineers and designersHelp improve pipelines and workflows for UI + FX integrationWhat You'll Bring5+ years experience as a UI or FX artist in mobile or game developmentProven Unity experience, including Unity UI ToolkitSpine experience (animation, motion, or effects)A portfolio demonstrating exceptional attention to detail, presentation quality, and stylistic versatilityStrong understanding of visual hierarchy, layout, motion, and colour theoryAbility to work directly in-engine, not a hand-off artistComfortable working autonomously in a fast-moving, highly collaborative teamExcellent communication and feedback skillsBonus PointsExperience prototyping UI animations or transitionsShipped titles using Unity + SpineBackground in motion design or VFXKnowledge of performance-friendly UI/FX implementationBenefits and PerksFully Remote across two continents.Top tier medical, dental, and vision plans 100% company coveredLaptops + necessary equipment providedPaid Parental LeaveMyTime flexible vacation policiesReady to apply?Feel free to email us at recruiting@proofofplay.gg with any questions or feedback and we'll get back to you within two (2) days.A final thought from our founder, Amitt: “Everyone is a player of games, and we believe that ideally starts with our team. We foster a diverse set of voices and want our team to represent the diversity of those who play our games. We believe that a wide range of perspectives will lead to a more creative and inclusive game culture. This is vital to our business—and it’s at the heart of what we do. Even if you’re new to this realm, we genuinely encourage you to apply.”
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