Senior UI Technical Artist at EPAM | Torre

Senior UI Technical Artist

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Full-time

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Remote (for Argentina residents)
Remote (for Colombia residents)
Remote (for Mexico residents)
Posted 21 days ago

Responsibilities


We are seeking a Senior UI Technical Artist to define the tech art systems, materials, and motion language that unify and scale a forward-looking game UI across platforms. You will elevate visual and UX designs with polished, performant solutions and mentor UI artists. Responsibilities Define UI tech art systems, templates, thematics, and principles for a scalable UI style Build highly polished and performant UI tech art solutions using materials, UMG, animation, FX, lighting, blueprints, and camera tools Establish consistent visual patterns for motion, FX, transitions, scale, and proportion Create animated UI transitions and cinematic camera moves using Sequencer and related tools Plan UI tech art adaptation across platforms, balancing fidelity, memory, and performance Own UI tech art tooling, pipelines, and asset management to improve team efficiency Mentor UI artists and visual designers to align execution with the shared motion and material language Integrate 3D and UI workflows, including spatial and diegetic UI, cameras, and framing Optimize shaders, textures, and materials through profiling and real-time performance tuning Collaborate with designers to refine micro-interactions and ensure a premium UI feel Requirements 3+ years of professional experience as a Technical Artist, UI Tech Artist, or VFX Artist in games Senior-level mentorship skills for guiding UI artists and visual designers Strong cross-platform planning skills balancing visual fidelity and performance Expert Unreal Engine 5 skills, including Material Editor and Niagara Advanced Sequencer skills for animated transitions and cinematic camera moves Strong shader and UV math skills, including material functions/systems and optimization Solid 3D and UI integration skills across cameras, lighting, framing, and post-processing Strong real-time lighting and post-process knowledge for mood and atmosphere Proven motion design skills for timing, easing, micro-interactions, and hover states Excellent collaboration skills to elevate established UX and visual designs High comfort with ambiguity in exploratory iteration to find the right feel Upper-Intermediate English (B2) proficiency in speaking and collaboration Nice to have Experience with reusable or modular VFX and material systems across large UI surfaces Familiarity with UMG UI logic interacting with material and VFX systems Experience with AI Assistants to accelerate prototyping, documentation, or tooling workflows Background in gaming cinematics, trailers, or environmental mood and lighting design We offer/Benefits International projects with top brands Work with global teams of highly skilled, diverse peers Healthcare benefits Employee financial programs Paid time off and sick leave Upskilling, reskilling and certification courses Unlimited access to the LinkedIn Learning library and 22,000+ courses Global career opportunities Volunteer and community involvement opportunities EPAM Employee Groups Award-winning culture recognized by Glassdoor, Newsweek and LinkedIn
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