UI/UX Designer at Patron Pass | Torre

UI/UX Designer

Emma highlights
This highlight was written by Emma’s AI. Ask Emma to edit it.
Full-time

Legal agreement: Contractor

Currency exchange and payroll taxes to be paid by:

Company

Base compensation
USD900 - 1.1k/month

+ Bonuses (up to 25% of base compensation)

Non-negotiable
location_on
Hybrid (El Poblado, Medellin, Antioquia, Colombia)
Posted over 1 year ago

Responsibilities


We’re looking for a product-focused UI/UX Designer to lead the complete redesign of a real-time, multi-role mobile and web platform. The backend, feature logic, and user flows are mostly built — now we need a creative, detail-oriented designer to transform the product into a visually consistent, mobile-first, user-friendly experience. You’ll work directly with the founder and development team to redesign the full app across iOS, Android, and web — building the design system, refining user flows, and helping ensure implementation aligns with your vision. Responsibilities: * Redesign the entire application UI across 3 user roles (mobile and web). * Build and maintain a clean, scalable design system (preferably in Figma). * Create mobile-first layouts, interaction models, and animations for: * Membership flows. * Wallet card designs. * QR check-ins. * Badge/achievement system. * User pairing and discovery flows. * Menus, dashboards, and notifications. * Design clean admin/business dashboards with modern UX patterns. * Deliver responsive mockups, prototypes, and animation specs to developers. * Help audit and improve UX across onboarding, profile management, and live interactions. * Work closely with developers to support pixel-perfect implementation. Requirements: * 3+ years of experience designing mobile and web applications. * Strong portfolio of real-world app UI/UX work (preferably in consumer, social, or B2B SaaS). * Proficient in Figma (or equivalent), component systems, and auto-layout. * Deep understanding of mobile-first UX, responsive design, and accessibility. * Experience working directly with developers to ship designs into production. * Familiarity with systems like TailwindCSS, shadcn/ui, or React component design (big plus). * Excellent communication and file organization. * Can work independently, iterate quickly, and design with implementation in mind. * Comfortable working in a lean, fast-paced environment with founders and engineers. Nice to have: * Experience with real-time apps, gamified systems, or membership platforms. * Animation prototyping (Framer, Motion, Lottie, or Figma interactive specs). * Experience with multi-role systems (admin vs. user vs. staff) is a bonus.