3D Rendering Specialist at Real Hires | Torre

3D Rendering Specialist

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Full-time
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Remote (for South Africa residents)
Remote (for Panama residents)
Remote (for Mexico residents)
Remote (for Argentina residents)
Posted 11 months ago

Responsibilities


Create photoreal 3D stills (interior and exterior) from sketches, CAD, or SketchUp that are fast, accurate, and client-ready. Communicate clearly in English, identify gaps, propose solutions, and keep stakeholders updated independently. Outcomes: * Quality: Achieve a consistent 9/10 photoreal look (lighting, materials, composition). * Speed: Deliver standard stills within 48–72 hours; minor edits within 12 hours. * Reliability: Meet deadlines without needing follow-ups. * Clarity: Translate vague briefs into concrete options. Day-to-day tasks: * Build scenes from CAD, Revit, SketchUp, and reference materials. * Set realistic lighting (HDRI and artificial), materials (PBR), and cameras. * Deliver stills (white model and full materials) and tidy post-processing in Photoshop. * Maintain a small material and lighting library for reuse. * Communicate progress early, indicating what is done, what is needed, and by when. Requirements: * Portfolio of photoreal interior and exterior projects (6–10 examples). * Expert in one toolchain: 3ds Max + V-Ray/Corona, Blender + Cycles, SketchUp + V-Ray/Enscape, or C4D + Redshift. * Strong skills in modeling cleanup, UVs, and PBR texturing. * Excellent English, fast responses, and positive attitude. * Availability for 4 hours overlap with ET (New York). Nice-to-haves: * Familiarity with Revit/BIM, Unreal/Enscape, short fly-throughs or turntables. * Basic scripting or automation experience. * Product visualization experience.