3D Rendering Specialist at Real Hires | Torre

3D Rendering Specialist

You will create photoreal 3D visuals delivering accurate interior and exterior client-ready scenes
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Full-time
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Remote (for South Africa residents)
Remote (for Panama residents)
Remote (for Mexico residents)
Remote (for Argentina residents)
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Posted 5 months ago

Requirements and responsibilities


Create photoreal 3D stills (interior and exterior) from sketches, CAD, or SketchUp that are fast, accurate, and client-ready. Communicate clearly in English, identify gaps, propose solutions, and keep stakeholders updated independently. Outcomes: * Quality: Achieve a consistent 9/10 photoreal look (lighting, materials, composition). * Speed: Deliver standard stills within 48–72 hours; minor edits within 12 hours. * Reliability: Meet deadlines without needing follow-ups. * Clarity: Translate vague briefs into concrete options. Day-to-day tasks: * Build scenes from CAD, Revit, SketchUp, and reference materials. * Set realistic lighting (HDRI and artificial), materials (PBR), and cameras. * Deliver stills (white model and full materials) and tidy post-processing in Photoshop. * Maintain a small material and lighting library for reuse. * Communicate progress early, indicating what is done, what is needed, and by when. Requirements: * Portfolio of photoreal interior and exterior projects (6–10 examples). * Expert in one toolchain: 3ds Max + V-Ray/Corona, Blender + Cycles, SketchUp + V-Ray/Enscape, or C4D + Redshift. * Strong skills in modeling cleanup, UVs, and PBR texturing. * Excellent English, fast responses, and positive attitude. * Availability for 4 hours overlap with ET (New York). Nice-to-haves: * Familiarity with Revit/BIM, Unreal/Enscape, short fly-throughs or turntables. * Basic scripting or automation experience. * Product visualization experience.
Optionally, you can add more information later (benefits, pre-screening questions, etc.)
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