Game Designer at Tripledot Studios | Torre
Emma highlights
This highlight was written by Emma’s AI. Ask Emma to edit it.
Full-time

Legal agreement: Employment

Provide your expected compensation while applying
location_on
Remote (anywhere)
Shared by
Emma of Torre.ai
27 days ago

Responsibilities


Who are we?Tripledot Studios is one of the largest independent mobile games companies in the world.We are a multi-award-winning organisation, with a global 2,500+ strong team across 12 studios.Our expanded portfolio includes some of the biggest titles in mobile gaming, collectively reaching top chart positions around the world and engaging over 25 million daily active users.Tripledot’s guiding principle is that when people love what they do, what they do will be loved by others.We’re building a company we’re proud of. One filled with driven, incredibly smart and detail-orientated people, who LOVE making games.Our ambition is to be the most successful games company in the world, and we’re just getting started.The role is working within our studio: Belka GamesBelka Games is a game development company. According to Sensor Tower, the company is among the top 30 highest-grossing game developers in Europe, and its audience has recently surpassed 110 million players.Role OverviewOur team is looking for a proactive and product-oriented Game Designer to work on new R&D projects in the hybrid-casual puzzle genre.You will participate in the creation of new game concepts and prototypes from the earliest stages — from developing and iterating on core gameplay to building progression systems, balancing mechanics, and shaping the first layers of meta and LiveOps features.We are looking for someone who enjoys experimenting, rapidly iterating on ideas, and turning raw gameplay concepts into strong product foundations.Key ResponsibilitiesDesign and develop gameplay systems and features for new game prototypesWork on core gameplay, progression, balance, and early meta systemsCreate and maintain game design documentation (concept docs, GDDs, feature specs)Analyze gameplay problems and propose solutions to improve player experience and engagementParticipate in prototyping and iteration processes together with the R&D teamDesign and tune game balance, rewards, pacing, and progressionWork with product metrics and formulate gameplay hypothesesCollaborate closely with game designers, producers, artists, and developers during early production stagesRequired Skills, Knowledge and Expertise3+ years of experience as a Game DesignerExperience in hyper-casual, hybrid-casual, or puzzle gamesParticipation in developing games or prototypes from scratch (R&D / pre-production)Experience working on at least 5 game projects or prototypesExperience creating and maintaining game design documentationUnderstanding of gameplay systems, progression, balancing, and player motivationStrong knowledge of the mobile games market and current genre trendsAbility to clearly communicate ideas and work in a fast iteration environmentStrong analytical and problem-solving skillsRussian and English - must have Working at TripledotFully remotePaid Holiday: Enjoy 20 business days of paid holiday Collaborative and Data-Driven Culture: Work in an environment where strong opinions are welcomed, ideas are challenged constructively, and product decisions are based on metrics and insightsContinuous Professional Development: Grow your expertise through professional development opportunities within the company’s learning budgetMedical Insurance Compensation: Receive compensation for private medical insuranceSport Compensation: Stay fit and active with partial reimbursement for your gym membership