Senior VFX Artist at Larian Studios | Torre

Senior VFX Artist

You'll craft stunning VFX for award-winning RPGs alongside industry leaders.
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Full-time

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Barcelona, Spain
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Posted 5 months ago

Requirements and responsibilities


With multiple awards to our name, Larian Studios has proven that we’re dedicated to delivering high-quality role-playing games. As we move on to new projects, the studio that brought you Baldur’s Gate 3 & Divinity: Original Sin 2 is looking for a Senior VFX Artist to join the team and help us in crafting the high calibre games our fans have come to expect.ResponsibilitiesCreate Visual Effects for gameplay abilities (spells), creatures, custom scripted events and for environmental decoration using Particle Effects, models and custom shaders.Develop the look and feel of VFX classes.Collaborate with other departments on the development of game features.Experience creating custom shaders using node-based tools or scripting (e.g. HLSL)Occasional contributions to cinematic VFX depending on project demands.RequirementsStrong portfolio showing complex real-time VFX with a preference for "Magical VFX", demonstrating a solid understanding of color, composition and timing. The portfolio should include a variety of styles and types of VFX.At least one shipped game on PC/Console, preferably more than just one.Advanced knowledge of any DCC package (e.g. Maya, Blender, Houdini).Must be willing to work onsite in the StudioA professional level of written and spoken EnglishNice to HavesHoudini/Substance/Maya experience..Scripting experienceSkills in other (traditional) arts, e.g. drawingWhat We OfferAn international team of over 500 employees spread across 7 studios around the world, each of which have their own unique qualities, and maintain a small-studio feelAn open, collaborative environment where ideas are welcome and encouragedA managerial team consisting of highly experienced game developers at the top of their fieldsSharing hobbies and passions with like-minded colleaguesInclusive environment with many activities organized by the studios or the employeesCommitment to making the best game possible for the fans, including listening to community feedback
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