Narrative Designer for Kinstrife at Finitude | Torre

Narrative Designer for Kinstrife

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Full-time

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Remote (anywhere)
Shared by
Gus García
1 day ago

Responsibilities


We're hiring a Narrative Designer for Kinstrife.The main challenge for this role is making a systemic world feel handmade and immersive. You'll design missions, factions, characters and choices that react to the player and each other while still feeling grounded, personal and specific, rather than procedural or generic.You'll work closely with our systems designer and brief the writers who handle the prose. What we're primarily after is a designer with taste and system thinking who provides the narrative connective tissue for our systems while also shaping the world and characters in a way that players love to lose themselves in it.We're a small, remote team, with little hierarchy and a lot of trust. You will have real ownership over your space within development as we give context and direction rather than task lists. Our goal is also to build a sustainable team and studio instead of adopting the crunch-and-layoff cycle. Our finances for this project are settled and we're committed to providing our team a stable and safe place to work where they feel valued.If that sounds like a match, we would really enjoy hearing from you!