2D Game UI Artist- Remote East Europe at Pazu | Torre

2D Game UI Artist- Remote East Europe

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Full-time

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Remote (for East Europe residents)
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Emma of Torre.ai
5 months ago

Responsibilities


We are looking for a talented 2D Game UI Artist to join our dynamic team and help us elevate our ui design across the game. If you are a creative thinker with a passion for gaming and a strong attention to detail - we would love to hear from you!This position requires a combination of strong illustration skills, ui design skills, ux thinking and compositing abilities. It offers a lot of creative freedom working through open briefs in collaboration with a strong product team and within our art and design department - contributing directly to real impact features for our game.ResponsibilitiesDesign and develop a user interface for the game, including buttons, icons, new features, full screens, and menus based on wireframes and production requirements.Develop the visual style of the interface in line with the overall game design.Ensure visual consistency across all UI elements.Collaborate with game designers, product designers, developers, tech artists, and art directors to create a cohesive UI/UX experience.Implement a fun, creative, and illustrative UI approach aligned with the game’s artistic style.Understand and define the visual rules of the game’s UI, ensuring a structured and scalable design system.Requirements6+ years of 2d game art with proven illustration skills.UI design\ illustration experience preferably in the gaming industry or mobile apps.Background in game development and familiarity with the unique aspects of game UI/UX.Ability to combine 2d art and illustration for icon creation, with ui design, ux thinking and product understanding, and with compositing skills for creation of in-game banners, covers, and other game ui assets.Proficiency in Adobe Photoshop (advanced level) is a must..A good command of English is required.Proactively and ability to research, explore, suggest various ideas that sit on the intersection of ux and design.Ability to adapt to our game art language.Strong communication skills, ability to take constructive feedback, and ability to work collaboratively in a fast-paced environment.Highly organized, responsible, and detail-oriented.A team player with a proactive approach to problem-solving.Bonus Points:Experience in product thinking, focusing on player experience, usability, and accessibility.Understanding of instinctive interactions, ensuring smooth and intuitive gameplay navigation.Ability to develop and expand a game’s UI language as the product evolves.