Game Developer (Cocos2d-X) at Micro1 | Torre

Game Developer (Cocos2d-X)

You'll shape next-generation AI for game development by applying your Cocos2d-x expertise.
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Freelance
Recurrent (~20 hours per week)
Compensation
USD50 - 120/hour
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Remote (anywhere)
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Emma of Torre.ai
3 days ago

Requirements and responsibilities


Job SummaryIn this role, you'll apply your expertise to help train next-generation AI systems. Your work will shape how models learn, reason, and perform through high-quality, real-world input. No prior experience in AI is required — your domain knowledge is what matters.Key ResponsibilitiesCreate realistic Cocos2d-x tasks such as sprite management, animations, physics, UI, and game logicWrite clear and structured prompts based on real development scenariosBuild evaluation rubrics to assess the quality of solutionsExecute and review tasks within a virtual environmentProvide feedback to improve task quality and consistencyRequired Skills2+ years of experience with Cocos2d-x and C++Experience working on real game projects (preferably 2D or mobile)Strong understanding of scene graph, action system, and asset managementAbility to break down problems into clear, structured tasksStrong written communication skillsNice to HaveExperience with Lua or JavaScript bindings in Cocos2d-xExperience mentoring or reviewing codeExposure to AI training or evaluation workflowsWhy this roleFully remote and flexible (around 20 hours per week)Focus on practical problem-solving and real-world scenariosOpportunity to contribute to improving AI systems for game development
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