VFX artist at Wabisabi Design, Inc | Torre
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VFX artist

Create unrivaled worlds, share your dreams, and create fun experiences for players from the comfort of a completely remote environment.
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Full-time

Legal agreement: Employment

Base compensation
USD1K - 1.6K/month

+ Fully remote

+ Multicultural environment

+ Growth opportunities

Non-negotiable
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Remote (anywhere)
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Posted almost 4 years ago

Requirements and responsibilities


We are looking for VFX Artist to join our team and work on Video Game Development projects for Next-Gen consoles. Salary is negotiable depending on the Experience and qualifications of the candidate. Requirements: ✅ You should be able to understand and produce articles or reports, clear speeches, and regular meetings in English. ✅ Provide a portfolio and/or reel of your work. ✅ Deep knowledge of particle systems, shaders, blueprints, and mesh effects. ✅ Ability to deconstruct complex effects from references and recreate them in a real-time game engine. ✅ At least one year of professional Experience in high-quality 3D projects such as video games, movies, or television series. ✅ Solid and verifiable Experience in 3D projects ✅ Broad domain of tools such as Houdini, Maya, Unreal Engine 4, or similar. Plus (if you have one or more of the following options, you'll be ranking higher): 💥 Experience with Real-Time Rendering. 💥 Experience working with Unity 3d/Unreal Engine 4. 💥 Passion for video games. Responsibilities: 👾 Develop effects that improve the gameplay of the characters, as well as the mechanics. 👾 Create unique simulations with great visual appeal that help enrich environments, interactions, and elements within the world with the Unreal Engine graphics engine. 👾 Collaborate with the art team, audio, and programmers to achieve incredible visuals. 👾 Development of procedural tools (Houdini).
Optionally, you can add more information later (benefits, pre-screening questions, etc.)
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