Senior / Principal Flight Software Engineer – Space Systems at Red Canyon Engineering & Software | Torre
Senior / Principal Flight Software Engineer – Space Systems
Report
warning

Heads-up

The job you’re trying to post already exists in Torre:

Senior / Principal Flight Software Engineer – Space Systems

You'll build cutting-edge flight software, guiding spacecraft from concept to on-orbit operations.
Emma highlights
This highlight was written by Emma’s AI. Ask Emma to edit it.
Full-time

Legal agreement: Employment

Compensation
USD130k - 200k/year
location_on
Remote (for United States residents)
Match
skeleton-gauges
You have opted out of job matches in .
To undo this, go to the 'Skills and Interests' section of your preferences.
Review preferences
Shared by
Emma of Torre.ai
3 months ago

Requirements and responsibilities


🚀 Senior / Principal Flight Software Engineer – Space SystemsREMOTEWorking with a leading U.S. aerospace company looking to add Senior and Principal-level Flight Software Engineers to their satellite team.This is a hands-on role focused on building and testing embedded flight software for spacecraft, with exposure across the full mission lifecycle. from early concept through on-orbit operations.What you’ll be doing:Develop and test embedded C/C++ flight software for satellite platformsContribute across the full lifecycle:Requirements definition & trade studiesSoftware architecture & developmentIntegration with flight hardwareVerification, validation, and operationsSupport GNC-related software integration and system performance analysisBuild internal tools to evaluate flight software performance and mission compatibilityWork closely with hardware, systems, and test teams in a highly collaborative environmentTesting & Integration:Execute testing across:Unit, module, and system levelsHardware-in-the-Loop (HIL) / FlatSat environmentsDevelop test frameworks, tools, and ground support softwareSupport debugging, validation, and anomaly resolutionAdditional exposure:Contribute to modeling & simulation effortsSupport new mission concepts and proposalsEvaluate impacts of new hardware, architectures, and mission profilesWhat they’re looking for:9–15+ years of experience in software engineering (level dependent)Strong background in embedded software development (C/C++)Experience with flight software, avionics, or aerospace systemsHands-on experience with hardware/software integration and testingExposure to one or more of the following:GNC algorithmsRTOS (VxWorks, Integrity, etc.)Device drivers / BSP / bring-upHIL / simulation environmentsSoftware verification & validationAbility to operate as a high-level IC across multiple domainsEducation:Bachelor’s degree in a STEM field requiredMaster’s degree preferred - 7 years of experienceTravel:Up to ~20% travel (domestic)Occasional international collaborationQuick take:This is a high-impact IC role for engineers who want to stay deeply technical while working on cutting-edge spacecraft and flight software systems.Salary:$130,000 - $200,000 a yearWe may use artificial intelligence (AI) tools to support parts of the hiring process, such as reviewing applications, analyzing resumes, or assessing responses. These tools assist our recruitment team but do not replace human judgment. Final hiring decisions are ultimately made by humans. If you would like more information about how your data is processed, please contact us.
Optionally, you can add more information later (benefits, pre-screening questions, etc.)
check_circle

Payment confirmed

A member of the Torre team will contact you shortly

In the meantime, continue adding information to your job opening.