Staff/Senior Product Designer at RYZ Labs | Torre

Staff/Senior Product Designer

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Full-time

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Remote (for Argentina residents)
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Emma of Torre.ai
7 days ago

Responsibilities


What We’re Looking ForA portfolio of shipped product design for complex, data-heavy tools — real products, real users, not concept workSystems thinker — you design components and patterns, not one-off screensHigh ownership, speed, and comfort with ambiguity; you set your own barStrong written and verbal English; clear async communicationNice to haveYou can build what you design — front-end skills (React/Tailwind) are a big plusB2B SaaS, construction, or other industrial software. No construction background? Fine — if you learn fast, the industry is learnable. The founder is your shortcut.What we expect day to dayYou get problems, not tickets. There’s no PM. Tristan hands you a problem — “forecasting zoom is rough,” “bid tab tables are inconsistent” — and you work it through yourself: dig into the product, talk to users, explore options, come back with a spec engineers can build from. Working through ambiguity is the job.You live in Linear with the engineers. ~3–4 engineers to one designer. Specs, explorations, and decisions live in Linear, attached to the work. Daily standup; you show work-in-progress constantly, not big reveals.You spend real time with customers. Customer calls and onboarding sessions weekly. Watch estimators actually use the product. Design decisions here are defended with “I watched an estimator do X” — not taste alone.You work in the open and take feedback straight. We are direct. You ship progress to the team channel, present at reviews, and get honest feedback — including from the founder. We argue about the work, decide fast, and move.You use AI aggressively. Everyone here uses AI daily for research, writing, analysis, and building. Same bar for design.