Technical Art Brazil at Pazu | Torre

Technical Art Brazil

Emma highlights
This highlight was written by Emma’s AI. Ask Emma to edit it.
Full-time

Legal agreement: To be defined

Provide your expected compensation while applying
location_on
Remote (for Brazil residents)
Shared by
Emma of Torre.ai
5 months ago

Responsibilities


We are excited to expand our team with a talented Tech Artist who will play a crucial role in bridging the gap between programming, game design, and art executionDescriptionCollaborate closely with programmers, game designers, and other artists and build level assets into the game.Act as a bridge between the programming and game design requirements and the art execution.Develop the infrastructure and architecture of art projects and assignments, ensuring their technical execution aligns with the game’s vision.Organize and manage art files, maintaining an orderly system.Implement art assets into the game, ensuring they meet technical standards and performance criteria..Solving complex technical issues during development.Maintain an organized workflow and file management system.Responsibilities2+ years experience as Technical Art.Organized, independent, and efficient in managing tasks.Proficiency in Adobe Photoshop and Unity is mandatory.High problem-solving skills and the ability to troubleshoot technical issues.Multidisciplinary approach with a keen interest in developing art production techniques.Advantageous: Background in programming, animation, and experience in game production.Excellent level of EnglishA team playerRequirements