Technical 3D artist at Widow Games | Torre

Technical 3D artist

Emma highlights
This highlight was written by Emma’s AI. Ask Emma to edit it.
Full-time

Legal agreement: Contractor

Currency exchange and payroll taxes to be paid by:

Candidate

Compensation
USD2.8k - 3.4k/month
Non-negotiable
location_on
Remote (specific timezone)
public
GMT-08:00 to GMT-02:00
Posted over 4 years ago

Responsibilities


Requirements: - You should be able to understand and produce articles or reports, clear speeches, and regular meetings in English. -At least three years of experience in art development for video games. - Experience in Blender. (High requirement) - Low Poly / High Poly modeling. - Experience in Unity 3D (High requirement) - Experience working with Agile methodologies. - Experience working with multidisciplinary teams. - Being passionate about gaming is a huge plus (experience in the field is a must). Responsibilities: * Low Poly / High Poly modeling. * Design art for assets, models/objects, and backgrounds. * Work with other Art areas. * Implement assets in Unity.