Phelipe Henrique Alves Batalha Coelho

Phelipe Henrique Alves Batalha Coelho

About

Detail

Founder UaiStudio | Game Developer | VR Developer | Tech Art | Ruby on Rails | Full Stack
Minas Gerais, Brazil

Contact Phelipe regarding: 
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Full-time jobs
Starting at USD2.5K/month

Timeline


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Résumé


Jobs verified_user 0% verified
  • D
    Serious Games and Web Developer
    Da Vinci Abile
    Aug 2025 - Current (9 months)
    • Development of serious games and web applications integrated with databases and analytical dashboards. • Application of software engineering principles in code structuring, version control, testing, and documentation. • Implementation of REST APIs and interactive systems with Unity and Ruby on Rails. • Served as Scrum Master, conducting sprints, reviews, and retrospectives.
  • PUC Minas
    VFX and Shader Programming Teaching Assistant
    PUC Minas
    Aug 2024 - Aug 2025 (1 year 1 month)
    • Support in teaching object-oriented programming and software architecture in Unity projects. • Support students in the use of design patterns, build pipelines, and performance optimization. • Contribution to academic projects with the integration of agile methodologies.
  • U
    Founder
    Uai Studio
    Apr 2024 - Current (2 years 1 month)
    • Co-founder and technical leader of a startup focused on gamification and educational solutions. • Structuring of scalable software architecture for games and VR-based learning systems. • Team management with Scrum and Trello, promoting sprints and code reviews.
  • C
    Development Instructor
    Code Buddy
    Apr 2023 - Oct 2023 (7 months)
    • As a programming instructor, I taught children and teenagers various game development tools, programming languages, and creative tools, including Scratch, Kodu, Construct 3, Game Maker, Unity, Figma, and Tinkercad.
Education verified_user 0% verified
  • o
    Application Development
    of Veterinary
    Sep 2024 - Oct 2024 (2 months)
  • B
    Business Acceleration Program
    Apr 2024 - May 2024 (2 months)
  • Udemy
    Full Stack Development and Visual Effects Courses.
    Udemy
    Apr 2022 - Nov 2022 (8 months)
  • PUC Minas
    BACHELOR'S DEGREE IN DIGITAL GAMES
    PUC Minas
    Feb 2022 - Feb 2025 (3 years 1 month)
Projects (professional or personal) verified_user 0% verified
  • P
    PUCTec
    Apr 2025 - Current (1 year 1 month)
    • Selected to participate in the university's entrepreneurship and innovation ecosystem. Presenting and refining startup projects in competitions and pitch events to attract investors. Focused on scaling solutions and improving business strategies based on feedback from industry professionals and academic mentors.
  • P
    Portfolio Website
    Jan 2025 - Current (1 year 4 months)
    • Personal website created in HTML, CSS, and JavaScript, with a modular and responsive system.
  • V
    VR for Neurodevelopment (PUC Hackathon)
    Sep 2024 - Oct 2024 (2 months)
    • Application of software engineering in VR and layered architecture.
  • S
    Surgical Instrumentation Game
    Sep 2024 - Oct 2024 (2 months)
    • This game challenges players to correctly organize surgical instruments on an operating table, respecting limits and avoiding overlaps.
  • S
    Surgical Instrumentation Game
    Sep 2024 - Oct 2024 (2 months)
    • WebGL-based educational simulator for veterinary students, with collision logic and spatial restriction.
  • I
    IET – Immersive Environment for Disorder Evaluation
    Sep 2024 - Oct 2024 (2 months)
    • Developed in Unity + PHP/SQL API. VR system for cognitive and motor analysis of children with dyslexia and ADHD, with automated data collection.
  • I
    IOCO: Game for Children
    Jun 2024 - Aug 2024 (3 months)
    • I developed a game for my startup (Uai Studio) for a Convention with the aim of teaching children about good behavior in society.
  • P
    PAN
    Apr 2024 - May 2024 (2 months)
    • Accepted into the Business Acceleration Program to improve startup performance, attract clients, and refine project scalability. Participated in mentoring sessions and strategic planning activities aimed at developing sustainable and high-impact business models.
  • S
    SDG Challenge: Virtual Reality for Neurodevelopment
    Feb 2024 - Feb 2025 (1 year 1 month)
    • Developed an immersive solution to evaluate and train cognitive and motor skills in children with disorders such as dyslexia, ADHD, and ASD.
  • C
    Cognitive and motor evaluation in immersive virtual reality for children with dyslexia: a
    Feb 2024 - Feb 2025 (1 year 1 month)
    neuromotor study with action intervention • Volunteer the In this project, I jointly developed an adaptation of games used in psychology for Immersive Virtual Reality.
Publications verified_user 0% verified
  • P
    Paths of Archeology: an Educational Game Based on Iterative Design
    Jan 2025