Results-driven Backend Engineer. Expertise in scalable architectures, cloud technologies (.NET, Go, Kubernetes, AWS). Proven ability to optimize performance, solve complex problems, and deliver exceptional user experiences.
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Senior Backend Engineer
Eleventh Hour Games
Jul 2024 - Jan 2025(7 months)
• Enhanced Last Epoch's scalability via .NET microservice maintenance; • Implemented new features using Azure (Cosmos DB, AppConfig); • Streamlined workflows & improved testing coverage by 80%.
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Senior Game Engineer
Every Dog Games (Wildlife Studios)
Feb 2024 - Jul 2024(6 months)
• Developed scalable Golang backend systems (Redis, Postgres); • Integrated battle pass & event systems, increasing player engagement; • Leveraged Docker/Kubernetes to support a 30% increase in concurrent players.
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Senior Game Engineer
Jungle
Apr 2023 - Feb 2024(11 months)
• Architected key services (matchmaking, authentication) from scratch, that reduced match making from 18 seconds to 0.18 seconds for 10k+ players; • Refactored network layer, improving efficiency & reliability by 40%; • Translated a legacy clan service & implemented a chat system, estimated to boost engagement by 40% and 15-20% respectively.
Game Engineer
Wildlife Studios
Jul 2021 - Nov 2022(1 year 5 months)
• Led the revamp of Zooba's offer system, integrating a live ops platform that reduced engineer workload by 100% and boosted in-app purchases (IAPs) by ~30%; • Designed a new, domain-driven backend architecture for War Machines, increasing sprint velocity by 50% via improved design documentation. • Contributed to increased test coverage and implementation within the new architecture.