Co-founder and COO (later CTO)
Kokku
Dec 2010 - May 2021 (10 years 6 months)
As co-founder and COO (later CTO) I was the main engineer for the company's initial years. Creating game engines and the initial infrastructure for all projects. I came up with our main data pipeline from conceptual art up until the full project was delivered. Delivery was something that changed a lot, since we started with flash games that were a single file, then we went to social network games before moving to console AAA titles.
Stack: Golang, C#, NodeJS, AWS, EC2, Postgres, Unreal, Unity, GitActions