I began my studies as an Architect-Urban Planner in UDELAR University Uruguay, where I obtained my degree, traveling after that through 242 cities around the world in 2012 as part of a University program.
In 2009 I co-founded my first studio, specializing in CG and hyperrealism rendering for architecture, developing still images and animations.
I teach hyperrealism rendering since 2007 and have worked in 3D visual design studios for more than 10 years.
From 2014 I started to develop 3D mapping media and scenography
design for some gigs and events (Uruguay Computer Graphics).
I'm a musician too, playing guitar since I was 7 and sound production and design through all my youth till this day.
In the last years, I have developed 3D audiovisual media for architecture, games and publicity, working in both visuals and sound.
Im developing new skills in realtime rendering interfaces and gaming design, adapting them to show architectural projets.
I consider myself a creative, perfectionist, and responsible person.