Juan Pablo Hernandez

Juan Pablo Hernandez

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Mobile software engineer
Córdoba, Cordoba, Argentina

Contact Juan regarding: 
work
Full-time jobs
Starting at USD4.5K/month
Flexible work
Starting at USD35/hour

Timeline


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Education

Résumé


Jobs verified_user 0% verified
  • i
    Android Developer
    iBwave Solutions Inc
    May 2022 - Sep 2023 (1 year 5 months)
    • I Single-handedly navigated the complexities of the iBwave Mobile codebase and business logic upon joining as the only Android developer. Recognized for my comprehensive understanding and swift learning curve by both technical and non-technical team members. • Developed and enhanced numerous features for iBwave Mobile, an app for custom network plan design. Integrated functionalities for capturing carrier or WiFi data, signal strength, and other critical parameters. • Utilized Java (legacy) and Kotlin, and leveraged components like Retrofit, Room db, ViewModel, LiveData, and various other technologies and libraries for app development and maintenance. • Adopted Scrum methodologies and utilized JIRA for effective task management and
  • Mercado Libre
    iOS Developer
    Mercado Libre
    Mar 2021 - May 2022 (1 year 3 months)
    • Fast-tracked to a promotion within eight months owing to outstanding performance despite initially joining with no prior knowledge of the technology. • Played a pivotal role on the Checkout team, managing the library, enhancing legacy code, and driving a crucial migration project for the UI process of the checkout procedure. • Utilized Objective-C (legacy) and Swift for development, XCTest for unit testing, and Appium for functional testing. Managed internal libraries with Cocoapods, with Xcode as the primary development tool. • Employed Agile methodologies in conjunction with Github and Jira for efficient sprint planning and task organization.
  • G
    Android Developer
    GdE Mobile
    Jul 2018 - Dec 2020 (2 years 6 months)
    • Oversaw maintenance, feature addition, and comprehensive refactoring for the app, improving usability and performance. • Utilized Java (legacy) and Kotlin, and leveraged technologies such as Retrofit, Dagger2, ViewModel, LiveData, and Gradle. Android Studio was used as the primary development tool. • Adopted Agile methodologies and Kanban in conjunction with Github for structured sprint planning and task management.
Education verified_user 0% verified
  • Universidad Católica de Córdoba
    Computer Engineering Degree
    Universidad Católica de Córdoba
    Mar 2018 - Dec 2021 (3 years 10 months)