J

Jonas Anderson

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California, United States

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Résumé


Jobs verified_user 0% verified
  • Amira Learning
    QA Manager
    Amira Learning
    Jan 2023 - Oct 2025 (2 years 10 months)
    Coordinated with engineering leadership and developers on an Al-driven reading assessment & tutoring platform (Amira), ensuring clear communication through collaborative debugging and process improvement.Implemented an internal QA automation service integrating Cypress, Playwright, and GraphQL validations into CI/CD pipelines, reducing release cycles by 50% while offering technical guidance on automation strategies and driving continuous improvement.Validated APIs and databases by interfacing with AWS databases via AppSync and GraphQL, ensuring data integrity and supporting smooth cross-functional workflows between technical teams.Developed Al-powered bug-triage bots for Slack/JIRA using LLMs to analyze logs in real time, bridging communica
  • N
    Narrative Designer
    Nix Hydra Games
    Jan 2019 - Jul 2022 (3 years 7 months)
    Bridged creative design and technical QA for a live mobile app by implementing narrative stories in Unity, ensuring consistent communication between narrative, design, and engineering teams.Constructed integrated scenes in Unity combining text, art, and music, while maintaining rigorous standards that supported quality deliverables.Optimized the story pipeline to double content delivery speed and improve workflow efficiency, acting as a liaison to ensure smooth collaboration and clear guidance between product and technology teams.Oversaw iOS and Android build and release processes, ensuring adherence to release standards through systematic QA verification and clear communication with management.
  • S
    Localization QA Engineer
    Snap, Inc.
    Jul 2018 - Nov 2018 (5 months)
    Developed a test system for localized content on Snapchat by integrating offshore teams, ambassador reports, and on-site testing, ensuring effective communication between stakeholders and technical teams.Managed external test teams through detailed test planning, bug tracking, and defining testing standards, streamlining localization QA processes and providing clear technical documentation for improved onboarding.
  • Mattel, Inc.
    QA Engineer
    Mattel, Inc.
    Jan 2014 - Oct 2017 (3 years 10 months)
    Managed testing for 10 diverse product lines within an Agile framework, acting as a bridge between offshore teams and internal management to ensure aligned project objectives.Defined test design requirements for mobile applications and web development, collaborating with product teams to ensure requirements were testable and enhancing product reliability and user satisfaction.Built and executed Selenium automation tests and expanded the Java test framework, contributing to process troubleshooting and technical guidance for team optimization.Coordinated issue tracking and testing across multiple brand teams, interfacing with offshore partners and management to streamline workflows and improve cross-team collaboration.
  • A
    Production Coordinator
    Activision & Naughty Dog
    Jan 2007 - Jan 2013 (6 years 1 month)
    Led localization and QA efforts for multiple AAA game titles, effectively bridging communication between international teams and senior management to ensure quality deliverables.Managed XLOC and Lokalise TMS systems to integrate 20 languages into custom software, enhancing global reach by providing clear technical documentation and support for new team onboarding.Supervised outsourced QA teams, streamlining bug triage and automation processes while serving as a liaison to maintain consistent communication and technical guidance.
Education verified_user 0% verified
  • University of California, Los Angeles
    BA, Anthropology
    University of California, Los Angeles
    Jan 2001 - Jan 2005 (4 years 1 month)
    Coursework: Sociocultural Anthropology, Al programming, Agent-based Modeling, C++