I have a passion for creating stylised 3D/2D art. Whether it's weapons, props, vehicles or a character . I have a lot of experience in 3Dsmax, Photoshop, illustrator, Zbrush, Substance painter and Unity 3D.
In 2020 I did a voluntary internship at Xform Games in Utrecht. I went through the entire game production cycle and created a weapon and a 3D character from scratch. This includes optimising the models and going through the entire PBR workflow in Substance Painter and the rigging/animation of the character. You can find the examples on my portfolio: https://jeroenbenz.nl And the released shooter Sniper Team Air under this link: https://www.airconsole.com/play/cooperative-games/sniper-team-3-air
I have been living abroad in Belgium since the start of the pandemic to study Game Graphics Production at Howest (http://www.digitalartsandentertainment.be).
After a year of online classes I decided it was time for a change. So, in September 2021 I moved back to Amsterdam.