Istvan Lorinc

Istvan Lorinc  new_releases

About

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Software Architect, developer
Budapest, Hungary

Contact Istvan regarding: 

Flexible work
Starting at USD40/hour
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Internships
Starting at USD40/hour

Timeline


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Résumé


Jobs verified_user 0% verified
  • I
    Software architect, developer
    InTheName
    2019
    Planning and developing a multi-platform and multi-player web-based game, with the possibility of native Android and iOS clients. Used technologies: Linux, AWS, Java, Tomcat, REST, MySQL, Android/iOS, PhoneGAP
  • Invisible Technologies
    Developer, Partner
    Invisible Technologies
    2018
    Working on machine learning solution for Invisible, node.JS. mongoDb, javaScript and typeScript. It contains handlers/interpreters for Slack, Email servers for automatic handling. Used technologies: Linux, node.JS, Java EE, Eclipse. VS.NET, Javascript, python, mongoDB, Slack
  • Palmstorm
    Senior Solutions architect, developer
    Palmstorm
    2018
    Planning and developing a Unity-based post-apocalyptic multiplayer (and multiplatform) game system, its backend part, that concentrates on reborning Earth after a worldwide nuclear event. Used technologies: Linux, AWS, Java, Apache Tomcat, CRUD, MySQL
  • S
    Software architect, developer
    2018
    Planning and developing a multi-platform AR client for virtual tours, for mobile phones. Used technologies: Linux, AWS, Certificates, Java, Tomcat, REST, MySQL, Android/iOS, PhoneGAP
  • Mitakus Gmbh
    Software arcitect, Developer
    Mitakus Gmbh
    2018
    Working on machine learning solution for Mitakus on their business decision analysis function. Used technologies: Linux, node.JS, Java EE, Eclipse. VS.NET, Javascript, python, mySQL, mongoDB
  • Scaeva Technologies
    Software architect, developer
    Scaeva Technologies
    2018
    Working on audio/video encryption, again. CRUD for everything, as well as server management, database architecture, AWS, Ubuntu, SSL, certificates 3 Used technologies: Linux, AWS, Eclipse, Java, Apache Tomcat, CRUD, MySQL, Python
  • Tembo Education
    Software architect, developer
    Tembo Education
    2018
    Tembo educates 0-6 year old children, via text messages! Involves Django backend and html/WhatsApp frontend. Used technologies: Linux, AWS, Django, WhatsApp/Messenger, Short message systems, Perl, Python
  • A
    Architect, Developer
    2017
    4 ● Planned, Developed and managed a middle-ages mystical adventure game called the San Gamur heist (a story that grasps back in thousands of years, yet it's been started as a simple robbery). Libgdx/Java for Android, iOs, Windows, and Mac. ○ The game contains AI. The non-playing characters make their own decisions, have common practices, likes and dislikes, preferences. ○ The initial release is for Android. https://play.google.com/store/apps/details?id=com.sangamurheist. ● Planned and developed a 3d game in Unity/c#, called Let's Go Fishin' The targets are mobile and desktop as well, so Android, iOs, Windows, and Mac. Used technologies: Java, Windows/MacOS/iOS/Android/Linux, LibGdX, C#, Visual Studio, Eclipse
  • S
    Software architect, developer
    2017
    c#/Java/C++, REST service for US Protech, providing system information on particular windows domains/services based on existing linux service. The service is supposed to report various system properties, such as users, files, updates, drivers, in detailed form. Used technologies: Linux, Java EE, Eclipse. mySQL, C#, C++
  • Scaeva Technologies
    Software architect, developer
    Scaeva Technologies
    2017
    Planning and developing audio-encrypting solution (its backend) for Scaeva, using RSA, AES (Rijndael), Boyd-transformation, and other block ciphers such as ThreeFish. The solution contains plugins for professional audio-editing software, like Avid Pro Tools and Apple Pro X Used technologies: Linux, MacOS, AWS, Java, Apache Tomcat, CRUD, MySQL
  • R
    Architect, Developer
    RedShift
    2016
    Planning and developing the flagship mobile game's new version for Android/iOS/WP/Windows/Mac, c++ for all, with own multi - platform engine. ○ Planning and developing the backend for the multiplatform game ○ Planning and developing the system independent scripting system, based on Lua ○ Planning and developing the hybrid 2D/3D models of game objects ○ Handling Google Play/iTunes/Windows Marketplace requirements ○ Planning and developing multiplayer support ○ Planning and developing the Artificial intelligence of game entities ○ Planning and developing human-like properties of game entities, likes/dislikes, preferences, common activities, habits and practices ○ Migrating to Visual Studio 2017, c/c++
  • National Defense of Hungary
    Architect, Advisor
    National Defense of Hungary
    2016
    ● Planning mobile applications for Android/iOS/WP, java, objC and c# ○ Planning a GPS-based location and route planner to public offices of administration. Html/javascript frontend for map handling. ○ Planning a high quality integrity quiz-like game for current political questions. Java and/or Swift/objective c ● Planning high-security messaging application for Android/iOS/WP, java/c++/c# as needed. ○ Public key exchange on a non-secure channel, without compromising the communication ○ Very high length RSA public/private keypair ○ Auto-disposed, optionally recorded conversation with the participants' geolocation and time, also in encrypted form ○ Built-in policy for lost or otherwise compromised privat
  • InfoBeans
    Architect
    InfoBeans
    2015
    Planning and developing the prototype of ximein.com for Tamas Kovacs-Bernardt, former CEO of LogMeIn Hungary ○ server planning/administration, ubuntu ○ db planning and development, mysql ○ web server-side development, tomcat ○ planning and developing ajax routines ○ planning and developing jquery-solutions ○ certificates handling/administration, tomcat ○ handling social connections with Facebook, Google+, LinkedIn, etc ○ Handling file-based information with NoSQL/non-relational database instead of traditional DBMS (performance reasons) and instead of just storing files (backup/server moving/server sharing reasons) ○ handling push notifications for Android and iPhone Used technologies: AWS, L
  • M
    Architect
    Marton Anka
    2015 - 2016 (1 year 1 month)
    Experimental development/planning/feasibility study of a video processing multi-platform application for Marton Anka, founder of LogMeIn ○ jitsi videobridge modifications for recording a conference ○ handling jitsi videobridge satellites jirecon, jibri and libraries jicoco/fmj/libjitsi ○ openfire xmpp server development/administration, openfire plugins administration 6 ○ jitsi Android and jitsi iOs modified versions to start a conference with jitsi videobridge process initiated Used technologies: Linux, AWS, Java, Jitsi Videobridge, Eclipse, Maven
  • LogMeIn
    Senior developer
    LogMeIn
    2014
    Participation in planning and developing the Android (and mobile in general) join.me application's new version ○ java/c jni for Android ○ objective c/c++ for iOs ○ winRT components for WP8 7 ○ c/c++/c++11 for system-independent engine that runs on Android. iOs. Windows Phone Used technologies: Java, C, C++, Objective C, Windows RT
  • H
    Freelancer, Hungary- Developer
    Hungarian HealthCare Administration Institute
    2013
    ● Various smaller and larger projects, including: ○ Planning and developing a professional development administration system for Gyemszi (Hungarian HealthCare Administration Institute) ○ Planning and developing nanobot contest game system for GE ○ Developing real-time web component with signalR (using websockets instead of polling) Used technologies: Java, Eclipse, Apache Tomcat, MySQL, Javascript, GWT
  • LogMeIn
    Senior Developer
    LogMeIn
    2007 - 2013 (6 years 1 month)
    ● Planning and development ○ Developing the Symbian version of the LogMeIn Rescue product ○ Participation in developing the Blackberry version of LogMeIn Rescue product ○ Planning and developing the Android version of LogMeIn Rescue product ○ Planning and developing the LogMeIn Rescue Blackberry udp/tcp bridge ○ Developing the Android version of LogMeIn JoinMe product ○ Developing the Android version of LogMeIn Cubby product ○ Developing the Windows Phone 8 version of LogMeIn Cubby product ○ Participation in planning and developing the mobile system-independent LogMeIn Cubby for Android, iOs, WP8 Used technologies: C++, Java, Android/iOS/WP8 8
  • R
    Founder/developer
    RedShift
    2003 - 2007 (4 years 1 month)
    ● Planning and developing mobile games ○ Developing mobile games for Palm, Symbian, and Pocket PC ○ Planning and developing major Redshift games, like "Legacy" and "The Quest" ○ Creating mobile system-independent Core/Framework library for all the mobile operating systems ○ Developing Mobile Civilizations - later failed to reach a mutually satisfying agreement with Atari Used technologies: C++, Visual Studio
  • Euronet Zrt
    Senior developer
    Euronet Zrt
    2002 - 2003 (1 year 1 month)
    Leading the planning and development of the Charm Erp product (www.charm.hu), an Enterprise Resource Planning solution based on Microsoft technologies Used technologies: Windows, C++
Education verified_user 0% verified
  • Microsoft
    Microsoft certifications public Remote experience
    Microsoft
    Mar 1999
Projects verified_user 0% verified
  • G
    Talking Houses at gaia Ltd
    Gaia
    Apr 2019 - Sep 2019 (6 months)
  • S
    Scaeva at Scaeva
    Scaeva
    May 2017 - Nov 2018 (1 year 7 months)
  • S
    Geosporos at Palmstorm
    Scaeva
    Mar 2017 - Apr 2018 (1 year 2 months)
  • H
    Mobile applications Planning public Remote experience
    Hungarian National Defense
    Mar 2016 - Jun 2018 (2 years 4 months)
    - planning, oversight