ARTIST / PRODUCER / GAME DESIGNER
Dinamita Works
Jan 2016 - Jan 2018 (2 years 1 month)
Development of "ADroneLine – The game". Project Team Leader. Creation of entire game art: drones, props, environments, particle systems, materials and the implementation in Unreal Engine, from scratch to a playable demo. Management of deliveries, times, and milestones for PlayStation, pipeline and tasks tracking, budget estimation, game design. Achievements: Nomination in PlayStation Talents Awards 2017 for Best Competitive Online Videogame. Playable demo of the videogame with very good reviews.