I

Isaac Martin

About

Detail

SENIOR 3D ARTIST
Alicante, Spain

Contact Isaac regarding: 
work
Full-time jobs
Starting at EUR46k/year ~USD53.4k/year

Timeline


work
Job
school
Education

Résumé


Jobs verified_user 0% verified
  • nfinite
    SENIOR 3D ARTIST
    nfinite
    Jan 2021 - Jan 2022 (1 year 1 month)
    3D modelling of household objects (sofas, benches, clocks or headphones) following the company's strict directions for modeling. Remote working in an international team. The works are for well-known brands such as Leroy Merlin, Ikea, Conforama, La Redoute, or Walmart. Achievements: Make the company more productive, work in an international team remotely.
  • F
    GAME DESIGNER
    Freelance (Rome)
    Jan 2018
    Specific commission of design of two video games for smartphone to run with Alexa and Google Home including blockchain technology. Tasks: Market study, operation and skill research of both technologies, blockchain research, game design, screen flow, UI, look and feel, monetization, mechanics and presentation to customer. Achievements: Delivering in a month of all the develop documentation ready for production.
  • Personal Project
    LEAD ARTIST & PRODUCER
    Personal Project
    Jan 2018 - Jan 2020 (2 years 1 month)
    Production of the 3D animation short film "Droneworld" as director, producer and lead artist. Management of the whole project team, setting milestones, timing, pipeline, QA and art duties as concept art, storyboarding, modelling, texturing, 3d animation of whole project. Setting up scenarios and scene rendering. Achievements: Award-winnings and nominations in several festivals, and achieving of experience in audiovisual production.
  • D
    ARTIST / PRODUCER / GAME DESIGNER
    Dinamita Works
    Jan 2016 - Jan 2018 (2 years 1 month)
    Development of "ADroneLine – The game". Project Team Leader. Creation of entire game art: drones, props, environments, particle systems, materials and the implementation in Unreal Engine, from scratch to a playable demo. Management of deliveries, times, and milestones for PlayStation, pipeline and tasks tracking, budget estimation, game design. Achievements: Nomination in PlayStation Talents Awards 2017 for Best Competitive Online Videogame. Playable demo of the videogame with very good reviews.
  • B
    2D/3D ARTIST
    BRB Internacional
    Jan 2013 - Jan 2014 (1 year 1 month)
    I started when I was still a student. Invent, design and develop a video game. Creation of all art, game design, mechanics and starting in producer duties as planning and timing. Creation of concept Art, 3D modeling, texturing of all video game objects. Achievements: Completion of the game art, problem solving, collaboration and integration with other departments.
Education verified_user 0% verified
  • U
    ESNE
    University School of Design, Innovation and Technology.
    Sep 2011 - Jun 2017 (5 years 10 months)
  • B
    Bachelor of Arts
    Sep 2011 - Jun 2017 (5 years 10 months)