Ignacio Mathé
Ignacio Mathé new_releases
About
Detail
Animator, 3D Generalist, Compositor
Cordoba, Argentina
Hi, I'm Ignacio Mathé, a cinematic and VFX artist with more than 15 years of experience. I've been providing services for the 3D visualization industry, animation, advertising and film industry, corporate and brand communication, marketing, interactivity, games, etc. Companies and brands trusted me over the years: Gensler, Sony, Sands, BMW, Mini Cooper, Hard Rock Café, Quicksilver, Waldorf, Toyota, Lexus, Microsoft, Ralph Lauren, Qatar Government and LAX airport among others. I have a vast background in arts, photography, film, animation, technology and creative coding. As a 3D animator, I have experience animating cars, vehicles and people with motion capture. I am also a cinematic, previz and proviz artist. Thanks to my studies in film and photography, I have specialized in 3D camera animation, frame composition (laws of thirds, golden ratio, weight and visual frame reading) and creative visual storytelling. As a generalist and environment 3D artist I can do polygonal modeling of hard surfaces, block scene layout with low poly geometry, and 3D bashing of scenes using cloud libraries like Turbosquid, Evermotion and Quixel megascan for pbr scanned shaders and objects. In lighting I use V-Ray and HDRI physical lights and thanks to my 10 years as an animator leading a team of animators for architectural visualization I work daily with scatter tools like VrayScatter, Forest and many oders. I have an excellent sense of human scale and proportions for creating exterior and interior environments. As a post producer and image compositor I am specialized in compositing with render elements (Beauty pass), and I have experience in VFX industry standards like rotoscoping, 3D camera tracking, keyng, color grading, etc.
Contact Ignacio regarding:
Flexible work
Starting at
USD30/hour