Heloisa Tavares de Moura

Heloisa Tavares de Moura

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Executive Leader in Product, Experience & AI Systems
Rio de Janeiro, State of Rio de Janeiro, Brazil

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  • INEI  INSTITUTO NACIONAL DE EMPREENDORISMO E INOVAÇÃO
    Sustainable Innovation Consulting Partner
    INEI INSTITUTO NACIONAL DE EMPREENDORISMO E INOVAÇÃO
    Jan 2025 - Current (1 year 7 months)
    Human centered innovation, user experience strategy and circular futures research and design consulting. Startup Accelerator 5.0 co-leader. Member of the Sustainable Innovation and the Technology committees.
  • INEI  INSTITUTO NACIONAL DE EMPREENDORISMO E INOVAÇÃO
    Sustainable Innovation & Circular Design Consulting Partner
    INEI INSTITUTO NACIONAL DE EMPREENDORISMO E INOVAÇÃO
    Jan 2025 - Current (1 year 7 months)
    • Advising organizations on circular design, research, and sustainable innovation strategy. • Mentoring startups and leadership teams.
  • Empathy
    Independent Advisor
    Empathy
    Nov 2024 - Current (1 year 9 months)
    • Advising organizations on design, research, and innovation strategy. • Supporting AI-native transformation, expansion and capability building. • Utilized advanced AI tools such as Midjourney to enhance design processes, generating innovative visual solutions and driving creative efficiency within client projects.
  • Yekïtibá Climate Intelligence Systems
    Founder and Chief Product Officer (CPO)
    Yekïtibá Climate Intelligence Systems
    Nov 2024 - Current (1 year 9 months)
    Co-leading the development of behavioral intelligence systems focused on climate, connected infrastructure, and resource optimization. Currently leading product strategy and experience architecture for Okára, a behavioral carbon intelligence platform designed for households, condominiums, and future distributed infrastructure ecosystems. Responsibilities include: • Product and platform strategy • AI-native experience systems • Behavioral intelligence frameworks • Climate-oriented innovation • Research and systems design • Strategic positioning and partnerships • Investor and ecosystem development
  • Y
    Co‑founder & Chief Strategy, Design, Impact & Sustainability Officer (CSDISO)
    Yekitiba urban sustainability
    Nov 2024 - Current (1 year 9 months)
    Building circular solutions to accelerate the transition to sustainable living in urban settings. Carbon management and green housing systems. Neutral and low-carbon marketplace and others.
  • Y
    Co-Founder
    Yekitiba urban sustainability
    Nov 2024 - Current (1 year 9 months)
    Building circular solutions to accelerate the transition to sustainable living in urban settings.
  • BHub
    Head of UX
    BHub
    May 2023 - Oct 2024 (1 year 6 months)
    Leading a multidisciplinary team of designers and researchers, driving product and service experience strategy for a fast-growing platform supporting SMB operations. • Defining and implementing customer experience and service design strategy • Building and scaling design capabilities and team structure • Partnering with product and business leadership to drive product innovation and growth • Applied graphic design skills to e-commerce projects, creating visually compelling interfaces that improved user engagement and conversion rates. • Integrated AI-powered tools such as Midjourney and Nano Banana into the creative workflow to accelerate prototyping and ideation, effectively supporting and streamlining complex design processes.
  • Impact Hub Network
    Sustainable Futures & UX Startup Mentor
    Impact Hub Network
    Jan 2023 - Current (3 years 7 months)
    Mentoring startups and leadership teams.
  • Pontifícia Universidade Católica do Rio de Janeiro
    Service Design Professor
    Pontifícia Universidade Católica do Rio de Janeiro
    May 2022 - Current (4 years 3 months)
    • Teaching UX Research and Service Design disciplines at the post-graduation course in Service Design. •
  • Nubank
    Senior Cross Design Ops Manager, and Interim Head of UX Research
    Nubank
    Mar 2021 - Apr 2023 (2 years 2 months)
    Managing the Operations team to empower a Chapter of 400+ UX Researchers, Content and Product Designers, across geographies, for strategic impact at scale.
  • Nubank
    Senior Design Operations Manager and Interim Head of UX Research
    Nubank
    Mar 2021 - Apr 2023 (2 years 2 months)
    Leading design and research operations for a global organization of 500+ designers, researchers, and content strategists across multiple business units and geographies during a period of rapid scale and IPO preparation. • Establishing governance and operating models across 20+ business units, improving alignment and decision-making at scale. • Building systems to accelerate insight generation and adoption across product and business teams. • Strengthening integration between research, product, engineering, and business leadership. • Contributing to scaling a mature, insight-driven product organization in a high-growth FinTech environment.
  • SumUp
    User Research Chapter Lead & Senior Manager for LATAM Region
    SumUp
    May 2020 - Mar 2021 (11 months)
    Driving strategic business value and building human-centric culture through collaborative user research.
  • SumUp
    User Research Chapter Lead & Senior Manager LATAM
    SumUp
    May 2020 - Mar 2021 (11 months)
    Leading research strategy across LATAM while contributing to global research initiatives. • Building and scaling regional research capabilities aligned with global product strategy • Connecting customer insight to product development, go-to-market, and growth initiatives • Strengthening insight-driven decision-making across markets
  • Grupo OLX
    Senior User Research Lead & Manager
    Grupo OLX
    Aug 2017 - May 2020 (2 years 10 months)
    Senior User Research Lead & Manager Leading UX research strategy and team development for one of Brazil’s largest digital marketplaces. • Building and managing a growing research team supporting multiple product areas • Establishing research practices integrated with product development • Enabling data-informed product decisions and growth initiatives • Utilizing graphic design expertise to develop high-quality physical and digital artifacts, ensuring visual consistency and effective communication of research insights across all project phases.
  • Laureate Education Inc
    Associate Professor PPG Design Uniritter
    Laureate Education Inc
    Jan 2013 - Dec 2015 (3 years)
    Associate Professor PPG Design Uniritter - Facilitated high-level instruction in both undergraduate and graduate academic settings, fostering critical thinking and design excellence among students. - Spearheaded research initiatives and contributed to academic discourse through rigorous scholarly writing and the publication of design-focused studies. - Led curriculum development processes, ensuring that coursework remained current, comprehensive, and aligned with industry standards and pedagogical objectives. - Provided expert guidance in creative management, mentoring students on professional practices and complex project coordination within the design field. - Applied extensive experience in graphic design for e-commerce by integrating p
  • A
    Co-Founder
    Aceleradora
    Dec 2012 - Jul 2017 (4 years 8 months)
    Co-leading the 2.5 Accelerator (Aceleradora 2.5 - http://www.aceleradora25.com.br) - a business unit at INEI (Brazilian Institute for Entrepreneurship and Innovation - http://www.inei.org.br, an NGO) that supports aspirants and entrepreneurs interested in connecting innovation, environmental sustainability, and profitability in startups of the so-called 2.5 Sector. In Brazil, this sector is composed of for-profit social enterprises - FOPSEs - an economic sector which comprises private-owned companies driven by social and environmental awareness. Divided into four phases - pre-acceleration, acceleration, navigation and expansion - its program combines design thinking and lean startup methods, presenting practical tools for setting up dream t
  • Ghante Research Experience  Innovation
    Founder and CIO
    Ghante Research Experience Innovation
    Oct 2011 - Aug 2017 (5 years 11 months)
    • Leading a global research, experience design and innovation consulting firm. Helping clients to deliver exceptional services, products and experiences, and achieve impactful results. •
  • FGV  Fundação Getulio Vargas
    MBA Professor
    FGV Fundação Getulio Vargas
    Aug 2011 - Dec 2015 (4 years 5 months)
    • Teaching at Strategic innovation management and other MBA courses, nationwide.
  • MJV Technology  Innovation
    Chief Innovation Officer
    MJV Technology Innovation
    Mar 2009 - Oct 2011 (2 years 8 months)
    Directing innovation; mapping innovation maturity and culture; developing corporate innovation strategy and metrics; structuring innovation process; building a team; giving training in design thinking; leading P&D; defining portfolio and proposing new services; writing winning grant proposals; etc.
  • INEI  INSTITUTO NACIONAL DE EMPREENDORISMO E INOVAÇÃO
    Director of Sustainable Social Innovation
    INEI INSTITUTO NACIONAL DE EMPREENDORISMO E INOVAÇÃO
    Aug 2008 - Jul 2017 (9 years)
    • Advising organizations on social innovation and sustainability strategy. Mentoring startups and leadership teams.
  • P
    Post Doctoral Researcher
    PUC RIO
    Jan 2008 - Jan 2009 (1 year 1 month)
    Leading research on collaborative mixed reality systems.
  • Illinois Institute of Technology
    Research Associate, ThinkeringSpaces Project
    Illinois Institute of Technology
    May 2006 - Jul 2008 (2 years 3 months)
    Co-leading research and design of mixed reality exploratory spaces within public libraries that encourage school aged kids to tinker, co-create and engaje into collaborative storytelling around and beyond existing content. Funded by MacArthur Foundation.
  • Institute of Design ID
    Research Associate, ThinkeringSpaces Project
    Institute of Design ID
    May 2006 - Jul 2008 (2 years 3 months)
    • Co-leading research and design of mixed reality exploratory spaces within public libraries. Funded by MacArthur Foundation.
  • IIT Institute of Design
    Adjunct Faculty
    IIT Institute of Design
    Jan 2005 - Jan 2006 (1 year 1 month)
  • Illinois Institute of Technology
    Media, Web & Instructional Designer
    Illinois Institute of Technology
    Jan 2004 - Jan 2005 (1 year 1 month)
  • Governo do Estado do Rio de Janeiro
    Rio de Janeiro Information Society Project Coordinator, SOCINFO-RJ
    Governo do Estado do Rio de Janeiro
    Jan 2003
  • E
    High School Computer Teacher
    EARJ Escola Americana do Rio de Janeiro
    Jan 2001 - Jan 2003 (2 years 1 month)
  • U
    Faculty
    Universidade Moacir Sreder Bastos
    Jan 2001 - Jan 2002 (1 year 1 month)
  • Governo do Estado do Rio de Janeiro
    Distance Learning Project Manager
    Governo do Estado do Rio de Janeiro
    Jan 2001
  • Governo do Estado do Rio de Janeiro
    Director of the Rio de Janeiro State Superior Education, Institute Technological Center
    Governo do Estado do Rio de Janeiro
    Jan 1999 - Jan 2001 (2 years 1 month)
  • Governo do Estado do Rio de Janeiro
    Rio de Janeiro State High School Expansion Program Coordinator
    Governo do Estado do Rio de Janeiro
    Jan 1999 - Jan 2001 (2 years 1 month)
  • Governo do Estado do Rio de Janeiro
    Rio de Janeiro State Educational Technology Coordinator
    Governo do Estado do Rio de Janeiro
    Jan 1999 - Jan 2001 (2 years 1 month)
Education verified_user 0% verified
  • Massachusetts Institute of Technology
    Professional Education, Sustainability Studies
    Massachusetts Institute of Technology
    Jan 2023
    Professional education in Sustainability Strategy and Opportunities for the Industry.
  • FGV  Fundação Getulio Vargas
    Executive MBA, Strategic and Economic Management
    FGV Fundação Getulio Vargas
    Jan 2012 - Jan 2013 (1 year 1 month)
  • Pontifícia Universidade Católica do Rio de Janeiro
    Post-Doc, Computer Science
    Pontifícia Universidade Católica do Rio de Janeiro
    Jan 2009 - Jan 2012 (3 years 1 month)
  • Illinois Institute of Technology
    Ph.D, Design
    Illinois Institute of Technology
    Jan 2008
    ThinkeringSpaces
  • Illinois Institute of Technology
    Ph.D, Design
    Illinois Institute of Technology
    Jan 2003 - Jan 2008 (5 years 1 month)
  • Universidade Federal Fluminense
    Graduate, Internet, Interface & Multimedia
    Universidade Federal Fluminense
    Jan 2001 - Dec 2002 (2 years)
  • Centro Universitário UniCarioca
    Graduate, Distance Education, Distance Education
    Centro Universitário UniCarioca
    Jan 2000 - Dec 2001 (2 years)
  • Pontifícia Universidade Católica do Rio de Janeiro
    Graduate, Applied Computer Graphics
    Pontifícia Universidade Católica do Rio de Janeiro
    Jan 1996 - Jan 1997 (1 year 1 month)
  • UERJ
    M.S, Education
    UERJ
    Jan 1995 - Dec 1998 (4 years)
  • Universidade do Estado do Rio de Janeiro
    M.S, Education
    Universidade do Estado do Rio de Janeiro
    Jan 1995 - Jan 1998 (3 years 1 month)
  • Federal University of Rio de Janeiro
    Graduate, Psycho-pedagogy
    Federal University of Rio de Janeiro
    Jan 1995 - Jan 1996 (1 year 1 month)
Projects (professional or personal) verified_user 0% verified
    Publications verified_user 0% verified
    • A
      Collaborative Museums: An Approach to Co-Design
      ACM Cooperative Computer Supported Work CSCW
      Jan 2012
      This paper describes a systemic approach to co-design of collaborative museums, using ethnography, co-creation workshops and fast prototyping, amongst other Social Science and Human Centered Design methods. Focused on the creation of immersive and collaborative museum experiences, it provides a rationale for involving carefully selected multidisciplinary teams and users in the entire design cycle, and presents a process that supports this task, from research to development, pointing its value and limitations. In order to bring the discussion into context and exemplify the use of a group of methods that can support collaborative design, it introduces the case of a Brazilian Planetarium and Science Museum.
    • D
      Sustainable Social Innovation in Brazil
      Design Management Journal Volume Issue
      Dec 2011
      The world is filled with pressing social challenges that cry out for solution. On one side are issues related to natural resources, such as global climate change and adequate food supplies. On the other are problems with service systems, exemplified by issues with the cost and quality of healthcare as well as difficulties with transportation and improvements in education. Studying the social innovation phenomena through the point of view of design, the DESIS Group at the Rio de Janeiro Federal University ⁄COPPE explores the role of design strategy to promote and support sustainable change in Brazil—socially, economically, environmentally, and institutionally. This article presents and analyzes four projects developed in Brazil under such an
    • P
      Co-designing Collaborative Museums using Ethnography and Co-creation Workshops.
      Proceedings of VIII Simpósio Brasileiro de Sistemas Colaborativos SBSC pp Paraty RJ ACM ISBN
      Oct 2011
      The paper presents a human centered approach to co-design of groupware and socialware for collaborative museums, using ethnography, co-creation workshops and Blank Model Prototyping. It discusses the concepts and processes of human centered design, participatory design, ethnography, concept generation and iterative prototyping - pointing their value to the support of group systems design, in comparison to other approaches. It also gives an overview of the state of the art of museums around the world. Next, it describes a case study conducted in a Brazilian Planetarium and Science Museum, highlighting details of the context, process and results. The intent was to implement a system for collaborative museums that supports an integrated user e
    • V
      Thinkeringspace: Designing for Collaboration (around the book and beyond)
      Visible Language Vol No Volume
      Apr 2009
      Innovation, collaboration, and system thinking are increasingly recognized as skills that can be useful to children, and that can help ensure their success as citizens and workers in the 21st century. Seeking to improve opportunities for young people to develop abilities and competencies for the future and to narrow the complexity gap left by No Child Left Behind (the US federal law of 2001 that enacts the theories of standards-based education reform) when children are confronted with more conceptual thinking, a new genre of collaborative environments is being envisioned, called ThinkeringSpace. As a hybrid system of networked and remotely accessible physical environments, ThinkeringSpace seeks to inspire children to come together face-to-f
    • T
      ThinkeringSpace: An Experiment in Exploratory Learning
      Jun 2008
      Multimodal technologies are creating new experiential opportunities for exploring, tinkering, learning and interacting in the virtual world. Once combined with sensorial objects and open-ended activities in the physical world, they introduce a new genre of interactive environments called ThinkeringSpace. ThinkeringSpace is a hybrid system - made of networked and remotely accessible physical environments - that seek to bring school-age children together to tinker with things, both physical and virtual, reflect upon what they do and discover, and elaborate their ideas in ways they can share with others. Situated in content rich institutions such as libraries, and connected to a mentorship network of all ages, these places within spaces enco
    • P
      Towards the Use of Collaborative Virtual Environments to Crew Unmanned Oil Platforms
      Proceedings of the th International Conference on Computer Supported Cooperative Work in Design
      This paper presents a human-centered vision of unmanned but crewed platforms, combining an onshore collaborative hybrid environment and an intelligent offshore oilfield. Computer Science plays a major role in this vision since digital environments are paramount for the job. We discuss the importance of research in the fields of Computer Graphics, Virtual Reality and Computer Supported Cooperative Work in this context and present the basic technologies needed to accomplish the task. We instantiate our vision appointing the results of some initial experiments using Virtual Reality in submarine installation operations.