A game designer and programmer, with an appassionate love for video games and teamwork. Experience in developing games of genres like adventure, puzzles and terror, in third person or first person camera, being the game designer, level designer and programmer in school projects. Strong experience using game engines like Unity and Unreal Engine, for 3D projects, with knowledge on C#, C++, blueprints and shaders.
Experience and knowledge in developing for VR, using HTC Vive and Windows Mixed Reality. Bachelor's degree at Universidad de Monterrey (UDEM), in Animation and Digital Effects, with concentration at animation (2012 - 2017). Currently working on Hypertectonics Studio as lead developer for VR