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fabeeo breen

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Italy

Contact fabeeo regarding: 
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Full-time jobs
Starting at USD1.8k/month
Flexible work
Starting at USD120/hour
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Timeline


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Résumé


Jobs verified_user 0% verified
  • House of Creators
    AI Pipeline manager
    House of Creators
    Nov 2025 - Current (1 year)
  • D
    Decentraland Wearables Curator
    Decentraland Foundation
    Feb 2022 - Current (4 years 9 months)
    • Curation and technical check for users submitted wearables on Decentraland Metaverse. Empowering creators to optimize custom created wearables and skins for in-game functionality, while providing 3D tutoring in metaverse • integration. • Collaborating with a fully decentralized and remote team to oversee Decentraland platform wearables guidelines and submissions. • Assessed and approved over 1000 user-submitted wearables, ensuring adherence to Decentraland's quality and compliance standards while leveraging advanced 3D modeling tools to facilitate seamless integration into the metaverse.
  • F
    Web3.0 - Metaverse integration
    Frame By Frame
    Feb 2022 - Aug 2022 (7 months)
    • Contributed to agency projects involving metaverse integration, custom game-ready wearables, and provided Web3 mentoring. • Trained in-house workers to create virtual assets and interactive experiences for web3 and metaverse technologies. • Pioneered the integration of blockchain technology with augmented reality applications.
  • F
    Founder - Art Director - Technical Director
    Fabeeo Breen
    Jul 2020 - Current (6 years 4 months)
    • Founder of Fabeeo Breen metaverse fashion brand and digital studio, providing 3D and blockchain technologies to fashion industry. • Developed and art directed all contents from 3D wearables to website, AR filters, blockchain smart contracts and social media branding. • Collaborated with prestigious brands such as Nike, Adidas, NorthFace, Bvlgari, Fendi, Grazia. • Projects managed and delivered mainly combining: HoudiniFX, Maya, Marvelous Designer, Nuke, Blender. • Type of projects: Clothes simulation, procedural FX, vellum sim, rendering, garments digital duo, virtual fitting, virtual worlds(metaverse) game ready assets, texture gen, in-game stores concept and design, AR filters, full body avatar (DAZ base) , VRM avatars, nft wearabl
  • F
    FX Artist
    Flat Parioli Post Production
    Jul 2016 - Jul 2020 (4 years 1 month)
    • Executed Houdini FX tasks for live-action sequences. • Accomplished end-to-end shot delivery, encompassing both FX and compositing components with Nuke. • Delivery full Nuke compositing shots including: clean plates, rotoscoping, keying, tracking, render pass management, CGI integration, wire and rigs removal, skin beauty corrections. • More than 20 full films VFX shots delivered including: Rai Cinema(various films) , Netflix (various films) , "Fatima" , "The impossible Dream" , "Sono solo fantasmi", "Amici come prima", "Moschettieri del re" , "Sono tornato" and more. • Delivered various type of Houdini FX including: RBD, PyroFX, Particles systems, Vellum, Crowd simulations, Set dressing. • Managing IT tasks, including Houdini HQUE
  • R
    FX Artist
    Rainbow CGI
    Apr 2016 - Jun 2016 (3 months)
    • Junior FX artist for live action commercials. • Main task: Pyro, RBD, Smoke simulations. • Developed complex visual effects in Houdini for high-profile commercial projects by streamlining simulation workflows and implementing procedural techniques.
  • R
    FX Artist
    RAI Cinema
    Feb 2016 - Mar 2016 (2 months)
    • Junior FX Artist (Houdini / Maya) actively combining FX creation with live-action compositing using Nuke. • Managed CGI shots: 3D ocean layer and rain setup integration into live action footage. • Nuke compositor: clean plates, day to night.
  • R
    Digital Compositor
    RAI Cinema
    Sep 2015 - Dec 2015 (4 months)
    • Junior Digital compositor (Nuke): clean plates, rigs removal, CGI integration, matchmove. • Junior FX artist (Houdini): smoke, small crowd simulations. • Digital Clothes and simulations (Italian First World War uniforms) for live-action shots( Mavelous Designer).
  • V
    Digital compositor VideoClip
    VideoClip Giovanni Truppi
    Jul 2015
    • Digital compositing - Integrate video template into actors wearing green-screen suites (tracking/ColorCorrection) (Nuke). • Main task: Keying, video plates integrations (full body suits green, blue, red screen). • Developed visual effects using Nuke, enhancing video quality through precise keying and color correction techniques.
  • R
    Digital compositor / FX Artist - 'Monitor' Tea Time Film
    RAI Cinema
    Oct 2014 - Jun 2015 (9 months)
    • Junior Digital compositing (Nuke): clean plates, matchmove, keying, screen replacement. • Junior FX artist (Houdini): general loader procedural animations. • Developed complex particle simulations and effects utilizing Houdini, enhancing visual storytelling for the 'Monitor' project, which contributed to receiving top recognition at key industry film festivals.
Education verified_user 0% verified
  • I
    Computer Graphic Animation
    IED Roma
    Jan 2012 - Jan 2015 (3 years 1 month)