Jane Slater
Jane Slater
About
Detail
Talent Acquisition | Animation & Games | DIGIC Pictures
United Kingdom
I’m a Talent Acquisition specialist working across Animation, VFX, Virtual Production, and Games, with a career built around creative technology, studio hiring, and delivery-focused teams.
I’ve worked in 360 recruitment, both agency and in-house, hiring across the full VFX pipeline including FX, Compositing, Animation, Lighting, Layout, Modelling, Textures, Pipeline, IT, Production, and 3D Art. I’ve supported hiring at scale and on individual specialist roles, partnering closely with leads and production to build balanced, high-performing teams. From my games recruitment background, I also bring a strong understanding of real-time and Unreal roles and how they integrate into the VFX and Animation pipelines.
Most recently, I was Lead Recruiter at Pixomondo, supporting multiple European studios and working on major productions including House of the Dragon. Before that, I partnered with DNEG focussing on their Virtual Production roles, and earlier in my career specialised in games recruitment, covering art, animation, and technical roles.
Alongside recruitment, my background includes PR, marketing, and co-founding Hotel Pelirocco, which gave me a strong commercial mindset and a clear understanding of creative culture.
I focus on practical hiring, strong candidate experience, and close collaboration with hiring managers, with a clear understanding of delivery pressure, team dynamics, and production realities.
I’ve worked in 360 recruitment, both agency and in-house, hiring across the full VFX pipeline including FX, Compositing, Animation, Lighting, Layout, Modelling, Textures, Pipeline, IT, Production, and 3D Art. I’ve supported hiring at scale and on individual specialist roles, partnering closely with leads and production to build balanced, high-performing teams. From my games recruitment background, I also bring a strong understanding of real-time and Unreal roles and how they integrate into the VFX and Animation pipelines.
Most recently, I was Lead Recruiter at Pixomondo, supporting multiple European studios and working on major productions including House of the Dragon. Before that, I partnered with DNEG focussing on their Virtual Production roles, and earlier in my career specialised in games recruitment, covering art, animation, and technical roles.
Alongside recruitment, my background includes PR, marketing, and co-founding Hotel Pelirocco, which gave me a strong commercial mindset and a clear understanding of creative culture.
I focus on practical hiring, strong candidate experience, and close collaboration with hiring managers, with a clear understanding of delivery pressure, team dynamics, and production realities.