E

Erik Capistran  new_releases

About

Detail

Technical Artist
Mexico City, Mexico

Timeline


work
Job
school
Education

Résumé


Jobs verified_user 0% verified
  • M
    Technical Artist
    Muus Collective
    Mar 2024 - Mar 2025 (1 year 1 month)
    Worked on the Bellemint game. My tasks consisted in testing and reporting new tools developed to help the tech art and art team. Adjust items such as 3D models and textures with the deformation tool developed and integrating all new assets to the Unity engine.
  • Proxify
    Technical Artist public Remote experience
    Proxify
    Nov 2022 - Current (3 years 10 months)
    My work involves creating different projects based on the client’s needs in Unreal Engine, Unity or Blender. I desing the project, create and adjust 3D models, UVs, textures, shaders, FX’s, illumination and base code. Currently developing Gratitui VR app
  • V
    Lead Artist
    VW Control services
    Aug 2020 - Jan 2023 (2 years 6 months)
    Lead Artist in charge of the 3D art department, managing a 10 people team. My work involved creating and overseeing 3D models, UV mapping, textures, shaders, FX’s and lighting for renders and real-time.
  • V
    Industrial Designer
    Viastara SAS
    Apr 2019 - Apr 2020 (1 year 1 month)
    My tasks consisted in designing, creating, texturing, illumination and rendering products and furniture models for POP displays, booths and stands.
  • I
    Unreal Engine Developer
    INTUS Interactive Design
    Oct 2017 - Apr 2019 (1 year 7 months)
    I was responsible for developing virtual tours and apps in Unreal Engine. I implemented the 3D models in the engine, created shaders, textures, illumination and blueprint base programming.
  • K
    3D Artist
    Kelvin
    Jul 2017 - Dec 2017 (6 months)
    Freelance 3D artist in charge of creating 3D models and UV maps of toys for 3D printing and making plushies.
  • SQUAD
    QA Game Tester
    SQUAD
    Aug 2016 - Nov 2016 (4 months)
    Kerbal Space Program game testing. Responsible for the research, replication and reporting bugs within the game.
Education verified_user 0% verified
  • Coco School México
    Master's degree in VFX
    Coco School México
    Jan 2021 - Aug 2023 (2 years 8 months)
  • Vancouver Film School
    Game Design
    Vancouver Film School
    2015 - 2016 (1 year 1 month)
  • C
    Digital Design
    Centro de Artes Digitales (EduMac)
    Mar 2014 - Mar 2015 (1 year 1 month)
  • C
    Civil Engineering
    Jan 2010 - Jan 2013 (3 years 1 month)