I’m a 2D Artist passionate about games and visual storytelling. I create illustrations and game assets using modern pipelines and AI-assisted tools to achieve both efficiency and artistic quality. My work focuses on bringing ideas to life, from concept to final render, while keeping visuals consistent, engaging, and aligned with gameplay. Major achievements: • Participated in collaborations with the American Idol, Garfield, supporting the project’s art development and creative vision. • Integrated Stable Diffusion (Automatic1111, ComfyUI) into the workflow, boosting efficiency and expanding stylistic possibilities through advanced prompt engineering. • Developed full-scale illustrations and environments that defined the visual identity of multiple game projects. • Collaborated on cross-disciplinary teams, ensuring seamless delivery of visual updates and cohesive art direction. • Contributed to the visual design of game features, helping to shape gameplay through visual storytelling.