Shrinivas Kulkarni

Shrinivas Kulkarni

About

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Creating impactful digital experiences through 3D, UX, VFX, and editing. Formex: where design, motion, and technology merge for seamless innovation.
Bengaluru, Karnataka, India

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Résumé


Jobs verified_user 0% verified
  • Zee Entertainment Enterprises Limited
    Video Editor
    Zee Entertainment Enterprises Limited
    May 2026 - Current (6 months)
    Creative professional with experience in video editing, motion graphics, UI/UX design, VFX, color grading, and visual storytelling. Currently working at Zee Entertainment Enterprises, contributing to high-quality digital and entertainment content with a strong focus on cinematic visuals, engaging edits, and audience retention. Skilled in transforming ideas into impactful visual experiences across social media, branded campaigns, and digital platforms. Passionate about combining creativity with modern design trends to create content that is visually powerful and performance-driven. Experienced with tools including Adobe Premiere Pro, After Effects, DaVinci Resolve, Photoshop, Illustrator, Figma, Houdini, and Nuke. Always exploring innovative
  • U
    User Interface Designer
    Mar 2026 - May 2026 (3 months)
    At The Click Oven, I work as both a Video Editor and UI Designer, blending creative storytelling with modern digital design. I create high-quality video content, including motion graphics and cinematic edits, while also designing clean, user-centric interfaces that focus on both aesthetics and usability. My role involves transforming ideas into impactful visuals, ensuring every project aligns with brand identity and delivers a seamless experience across digital platforms.
  • V
    Video Editor and graphic designer
    Feb 2025 - Apr 2025 (3 months)
    Designed motion graphics and social media creatives for 5+ digital campaigns, cutting revision cycles by 30% through early cross-team alignment Edited promotional video content using Premiere Pro and After Effects, delivering assets 20% faster than average turnaround by standardizing a reusable template library Maintained visual consistency across 3+ brand identities simultaneously, reducing brand misalignment feedback by 40%
  • E
    Editor
    Nov 2024 - Jan 2025 (3 months)
    Produced and edited 15+ video projects using Premiere Pro and After Effects, achieving 100% on-time delivery across all client deadlines Reduced post-production time by ~25% by building reusable edit sequences and motion presets tailored to recurring content formats Collaborated directly with clients to align creative output with platform specs, resulting in zero re-edits on final deliverables
  • System Soft Technologies
    UI Designer
    System Soft Technologies
    Jul 2024 - Sep 2024 (3 months)
    Designed wireframes, prototypes, and high-fidelity UI for 2+ web and mobile applications using Figma and Adobe XD, reducing developer handoff confusion by 35% Delivered 10+ screen designs per sprint cycle, maintaining design system consistency across all components Collaborated with a cross-functional team of 6+ to align UI decisions with business requirements, cutting design feedback loops by 20%
  • Unacademy
    Graphic Designer
    Unacademy
    Feb 2024 - Jul 2024 (6 months)
    Created 50+ visual assets including banners, course thumbnails, and social media graphics, contributing to a measurable lift in content click-through rates Standardized a visual template system used across 3 content verticals, saving the team ~4 hours per week in design production time Worked within brand guidelines across 6 months of continuous delivery, maintaining zero brand-compliance rejections
  • V
    Visual Effects Specialist
    Jan 2023 - Mar 2023 (3 months)
    Built realistic VFX simulations for film and digital media using Houdini and After Effects, contributing to 3+ production-ready sequences Delivered dynamic environment effects and particle simulations within tight production deadlines, achieving zero missed render milestones Elevated scene realism on 2+ projects through custom fluid and destruction simulations, directly praised by the supervising VFX lead
Education verified_user 0% verified
  • Jain (Deemed-to-be University)
    Jain (Deemed-to-be University) — Msc, Animation, Interactive Technology, design and Special Effects
    Jain (Deemed-to-be University)
    Jan 2025 - Current (1 year 10 months)
    Gained hands-on experience through projects, research work, and collaborative assignments. Prepared to apply scientific principles and critical thinking to real-world challenges.
  • Jain (Deemed-to-be University)
    Jain (Deemed-to-be University) — Bsc, Animation, Interactive Technology, Video Graphics and Special Effects
    Jain (Deemed-to-be University)
    Jan 2022 - Dec 2025 (4 years)
    Engaged in collaborative projects, lab work, and presentations that enhanced problem-solving and communication skills. Built a strong academic base for advanced studies and professional growth.
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