Jan Chong

Jan Chong

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Vice President of Engineering
San Francisco, California, United States

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Résumé


Jobs verified_user 0% verified
  • Tilt
    Vice President of Engineering
    Tilt
    Nov 2024 - Current (1 year 11 months)
  • GrowSF
    Board Member
    GrowSF
    Nov 2022 - Current (3 years 11 months)
    We make the #1 voter guide in San Francisco, highly researched and trusted by hundreds of thousands of San Franciscans.
  • W
    Manager
    WE Mission LLC
    Jan 2020 - Current (6 years 9 months)
    WE Mission is a small group of seasoned engineering leaders who make targeted angel investments together.
  • Enrich
    Founding Member
    Enrich
    Apr 2018 - Current (8 years 6 months)
  • Tally Inc
    Vice President Of Engineering
    Tally Inc
    Jan 2020 - Apr 2024 (4 years 4 months)
    Member of the executive leadership team. Led Tally’s product engineering, infrastructure security and technical operations teams.
  • Twitter
    Senior Director Of Engineering
    Twitter
    Jul 2017 - Nov 2019 (2 years 5 months)
    I led the Client Engineering, Growth, Connect, Home and Analytics organizations at Twitter, a globally-distributed team of 300+ engineers and data scientists working to power the bulk of Twitter's consumer experiences.
  • Twitter
    Director of Engineering
    Twitter
    Jun 2016 - Jul 2017 (1 year 2 months)
  • Twitter
    Senior Engineering Manager - Client Engineering
    Twitter
    Sep 2014 - Jun 2016 (1 year 10 months)
    I led client engineering for our core Twitter products, a team of 140 engineers responsible for Twitter for Android, Twitter for iOS and Twitter.com
  • Twitter
    Engineering Manager - Android Mobile
    Twitter
    May 2012 - Sep 2014 (2 years 5 months)
  • OnLive
    Engineering Manager - Systems Group
    OnLive
    Aug 2011 - May 2012 (10 months)
    Managed two teams - Systems Software Team and PlayPack team; oversaw ongoing support and new feature development for 8 clients across a variety of platforms (Android, iOS, Windows, OSX, imx). Headed engineering and game content effort for multi-pronged product release (Android client, iPad client, Universal OnLive Wireless Controller and Wireless Adapter) representing our mobile product offering.
  • OnLive
    Engineering Manager - Flat Rate Program/AppHost Team
    OnLive
    Jan 2011 - Mar 2012 (1 year 3 months)
    Managed team responsible for the application hosting environment for third party applications running on the OnLive service. Headed up company-wide development effort to create and launch the OnLive PlayPack. Hired in and managed the PlayPack team.
  • OnLive
    Engineering Manager - Software Client Team
    OnLive
    Nov 2009 - Apr 2011 (1 year 6 months)
    Managed team responsible for development of the PC and Mac client.
  • OnLive
    Member of Technical Staff
    OnLive
    Nov 2007 - Nov 2009 (2 years 1 month)
    Software development lead for the Windows client, OnLive's real-time network protocol and virtual input relay system.
  • Stanford University
    Lecturer
    Stanford University
    Jun 2001 - Aug 2003 (2 years 3 months)
    Taught introductory programming sequence (CS106X, CS106A) for the Computer Science Department.
  • Reactivity
    Intern
    Reactivity
    Jun 2000 - Sep 2000 (4 months)
  • Microsoft Corporation
    Software Development Intern
    Microsoft Corporation
    Jun 1999 - Sep 1999 (4 months)
  • P
    Intern
    PocketScience now PocketMail
    Jun 1998 - Sep 1998 (4 months)
  • Microsoft Corporation
    Software Development Intern
    Microsoft Corporation
    Jun 1997 - Sep 1997 (4 months)
Education verified_user 0% verified
  • Stanford University
    Ph.D, Management Science and Engineering
    Stanford University
    Jan 2001 - Jan 2007 (6 years 1 month)
  • Stanford University
    M.S, Computer Science
    Stanford University
    Jan 2000 - Jan 2002 (2 years 1 month)
  • Stanford University
    B.S, Computer Science
    Stanford University
    Jan 1996 - Jan 2000 (4 years 1 month)
Publications verified_user 0% verified
  • NOV
    Interruptions on software teams: a comparison of paired and solo programmers
    NOV
    This study explores interruption patterns among software developers who program in pairs versus those who program solo. Ethnographic observations indicate that interruption length, content, type, occurrence time, and interrupter and interruptee strategies differed markedly for radically collocated pair programmers versus the programmers who primarily worked alone. After presenting an analysis of 242 interruptions drawn from more than 40 hours of observation data, we discuss how team configuration and work setting influenced how and when developers handled interruptions. We then suggest ways that CSCW systems might better support pair programming and, more broadly, provide interruption-handling support for workers in knowledge-intensive occu
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