Drew Gill

Drew Gill  new_releases

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Software engineer at Affirm
San Francisco, California, United States

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Full-time jobs
Starting at USD175K/year

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Résumé


Jobs verified_user 0% verified
  • Affirm
    Software engineer
    Affirm
    Aug 2022 - Jun 2023 (11 months)
    - Improving the reliability and resilience of Python user messaging systems, ensuring millions of cross-functional communications sent daily reach users through SendGrid, Twilio, Firebase, and related APIs. - Migrated metrics system from a legacy ElasticSearch/Kibana stack to Prometheus/Chronosphere, improving performance 10x while requiring ~50% less lines of code. - Alleviate team's on-call toil, reducing false positive alerts by ~95% by spearheading team discussions on key performance indicators, prioritizing and creating targeted PromQL alerts.
  • E
    Technical product manager
    Equal Access Clinic Network
    Aug 2021 - Apr 2022 (9 months)
    - Identified pain points in processes within the Equal Access Clinic Network organization, developed technical requirements to address those needs, and implemented solutions to meet those requirements. - The two main technical products I worked on in this role include the VR distraction-based therapy solution SuturingVR, as well as a React.js web application designed to streamline the organization's clinical studies.
  • Amazon
    Software development engineer I (L4) intern
    Amazon
    May 2021 - Jul 2021 (3 months)
    - Owned the feature expansion of Vue + Java full-stack internal tool, improving its UX and access control. - Communicated with customers to identify desired application design and iterated based on feedback. - Wrote documentation with design considerations and suggestions, supporting future development.
  • D
    Director of dream team software engineering
    Dream Team Engineering
    Apr 2021 - May 2022 (1 year 2 months)
    - Managed all software-focused projects of the organization that improve patient care and advance medical research, with teams leveraging Virtual Reality, Python, Arduino, Flutter, React.js, Google Cloud/AWS, and other technologies. - Delivered three completed projects to stakeholders, including the Equal Access Clinic Network, the Mothers' Milk Bank of Florida, and physicians at UF Health Hospitals. - Collaborated with research teams statewide to identify novel biomedical engineering projects, define their requirements, and implement them in the healthcare setting.
  • E
    Study coordinator, virtual reality pain reduction study
    Equal Access Clinic Network
    Feb 2021 - Aug 2021 (7 months)
    - Coordinated a group of 25 undergraduate researchers in a clinical study at UF Health Hospitals measuring the efficacy of pain reduction using virtual reality technology. - Enrolled 20 patients and collected clinical data and technical feedback from patients, medical staff, and researchers. - Trained 25 research assistants in patient enrollment, data collection, and virtual reality usage.
  • Pfizer
    Digital Intern - Enterprise Data and Solutions Architecture
    Pfizer
    Jun 2020 - Aug 2020 (3 months)
    • Performed cross-platform comparison of API management services by creating API specifications with serverless logic in both AWS and MuleSoft environments, using API Gateway, Lambda, PostgreSQL. • Evaluated the Hyperledger Fabric blockchain protocol for use in the pharmaceutical industry from a software engineering perspective • Wireframed blockchain application in Figma, collaborating with physicians and industry professionals. • Took part in conversations with the members of the PharmaLedger Consortium, where global representatives sought to revitalize the Clinical Trial Recruitment process using blockchain. • Analyzed demand management data, creating responsive dashboards in Tableau to provide deep insight into the demand of organi
  • D
    Virtual Reality Application Project Captain
    Dream Team Engineering
    Jan 2020 - Apr 2022 (2 years 4 months)
    • Lead the development of a VR distraction-based therapy application, for the clinical study "Feasibility and Acceptability of Virtual Reality to Reduce Perceived Pain and Anxiety Among Patients within a Hospital System", • Published to the Oculus Quest App Lab, enabling playtesting and distribution. • Balanced creating a highly immersive game taking advantage of virtual reality's capabilities while also considering design constraints imposed by the use-case. • Communicated with the researchers, patients, and medical staff with our progress and iterated according to their feedback. • Mentored developers in learning and applying Unity, GitHub, and Kanban skills to enable an agile development team.
  • U
    Undergraduate Research Assistant
    University of Florida College of Pharmacy
    Jan 2020 - Dec 2020 (1 year)
    • Investigated current small-molecule kinase-inhibitor drugs used for treatments of many types of cancer, with the goal of supporting the development of new drugs of this class. • Created a MySQL database of the properties and structures of currently available kinase-inhibitor drugs and their kinase targets for future design and analysis. • Built a web-scraping and data-processing tool in Python that gathers chemical data from APIs or directly from many distributed websites to reduce data collection time from hours to minutes. • Designed a GUI allowing for viewing properties, downloading structures, and viewing structures by interfacing with the Scripps Python Molecular Viewer with the Python TKinter library. • Conducted this investiga
  • D
    Unity Virtual Reality Developer
    Dream Team Engineering
    Jan 2019 - Dec 2019 (1 year)
    • Developed "SurgeryPrep VR", a virtual reality application centered on acclimating pediatric patients awaiting surgery for the high-stress environment of surgery to reduce patient pain, anxiety, and need for opioids during the pre surgical process. • Initially created on the Oculus Rift as a SwampHacks project after first testing on various VR hardware platforms. • Modeled game objects in Blender and created environments and animations within Unity.
  • S
    Class Assistant Level 1 Intern
    Study Edge
    Jan 2019 - May 2019 (5 months)
    • Took detailed notes for CHM2210 (Organic Chemistry I) to assist in focusing review sessions. • Served as a campus liaison between students and Study Edge instructors to aid in material creation. • Marketed services and brand to fellow students and various campus organizations • Actively shaped the promotion and expansion of the company through the research of Search Engine Optimization and its use cases in new company ventures • Assisted in creating a dataset for future marketing by performing web-based data mining.
  • U
    Undergraduate Research Assistant
    University ofWest Florida
    Jun 2018 - May 2019 (1 year)
    • Devised a QA tool to make data review for classification of landmine detector data easier, reducing analysis time per entry from approximately 3 minutes into seconds. • Implemented a K-Nearest Neighbors algorithm using scientific Python libraries to perform binary classification, which could then be reviewed in a GUI created using MATLAB's App Designer. • Work done under the guidance of Dr. Joseph N. Wilson and Drew Gonsalves in the Buried Hazard Remote Sensing Lab at UF.
Education verified_user 0% verified
  • LinkedIn
    Blockchain Basics
    LinkedIn
    Nov 2019
  • LinkedIn
    Learning cloud computing: core concepts
    LinkedIn
    Oct 2019
  • F
    Florence University of the Arts
    Florence University of the Arts
    Feb 2019
  • U
    Bachelor of Science
    University ofWest Florida
    Jan 2018 - Jan 2022 (4 years 1 month)
  • L
    High school diploma
    Lake Nona High School
    Jan 2014 - Jan 2018 (4 years 1 month)
Projects verified_user 0% verified
  • University of Florida
    EZ Park UF
    University of Florida
    Oct 2021
    - EZ Park allows you to view and filter all the UF TAPS parking locations on and near the University of Florida campus. Filter by decal, type of vehicle, day of the week, and time of the day (even in the future)!.
  • D
    SuturingVR
    Dream Team Engineering
    Jan 2020
    - SuturingVR is an interactive Virtual Reality (VR) Distraction-Based Therapy (DBT) game. - Traditional DBT is a common non-pharmacological approach to pain and anxiety management that uses audio-visual stimuli to distract patients' attention from their ongoing medical procedures. - I developed the first designs of SuturingVR myself before becoming the lead developer of the team producing it. We have made multiple iterations of SuturingVR as the underlying VR technology has evolved and as we have gathered user feedback.
  • University of Florida
    Littr: Cloud-Based Android Application
    University of Florida
    Oct 2019
    - Littr incentivizes users to keep their communities clean by instituting a self-challenge and community challenge system to picking up or reporting litter that they see every day. - Littr serves as a crowdsourced database of litter sightings anywhere in the world. Whenever a user reports a piece of litter, Littr detects the type of trash it is and awards points to the user for helping keep track of litter in their community. - We built Littr using Java in Android Studio to create an Android app with functionalities mainly derived from Google Cloud Products.
Awards verified_user 0% verified
  • University of Florida
    Inductee into Phi Beta Kappa
    University of Florida
    Mar 2022
  • University of Florida
    Dean's List
    University of Florida
    Jun 2021
  • University of Florida
    Matthew Martin Memolo Memorial Scholarship Recipient
    University of Florida
    Mar 2021