Lead Technical Artist and XR Developer
Kaleido Lab
Aug 2023 - Current (3 years)
• Led the Artistic Direction of all Fauna modules in multiple MR/VR experiences, directing modeling, advanced rigging, and complex animations for avian species.
• Managed the end-to-end technical pipeline for immersive birdwatching experiences, ensuring both narrative integrity and flawless functionality on Meta Quest devices.
• Implemented critical shader optimizations and geometry systems in Unity, maintaining a high frame rate essential for deep immersion across limited hardware.