Vincent Chu

Vincent Chu

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Product & Engineering leader in PLG + SaaS. Build / Write / Lead. Sometimes all of the above, in no particular order.
Vancouver, British Columbia, Canada

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Résumé


Jobs verified_user 0% verified
  • Visier Inc.
    VP of Engineering
    Visier Inc.
    May 2024 - Current (2 years 6 months)
    -Lead a ~90-person software development organization with end-to-end delivery responsibility, including SRE, through product pivots, organizational change, and scaling challenges while maintaining delivery momentum and production stability. -Set and communicate technical and strategic direction by aligning architecture, delivery, and execution with long-term product and business strategy, supported by structured operating rhythms such as roadmap planning, architectural alignment, and execution reviews. -Define and drive engineering OKRs across multiple strategic pillars and personas; adapt goals, messaging, and execution following reorganizations to maintain focus and accountability. -Guide architectural evolution and technical investment d
  • P
    Principal Software Developer
    Feb 2024 - May 2024 (4 months)
  • AgencyAnalytics
    Chief Product Development Officer
    AgencyAnalytics
    Jan 2023 - Jan 2024 (1 year 1 month)
    -Reported to the CEO, led a group of 65 team members in Product, Design, Product Marketing, and Engineering. -Reframed the conversations around development velocity to focus on measuring 3 product metrics that can impact business outcomes. -Revenue grew by 30+% during my tenure with impactful features shipped. -Defined a product strategy framework to rank 4 alternative product strategies based on trends and strategic assets. Collaboratively introduced and rolled out a strategic plan for Product, Engineering, and GTM within a quarter. -Redesigned team structure and facilitated internal movement of around 20 team members in 2023. Directed the creation of 4 job family scorecard matrices to provide clear career guidance and expectations to the
  • Later
    VP, Engineering
    Later
    Jan 2021 - Jan 2023 (2 years 1 month)
    -As the head of engineering and a member of the senior leadership executive team, led an organization of 70 software engineers. Together we delivered the best all-in-one social marketing platform with 7+ million users -Scaled up people and processes for Product & Engineering with a 8-figure budget, and contributed to a corresponding growth in revenue -Engineering consistently maintained the highest engagement score among all departments, with Glassdoor rating at 4.7/5.0 during my tenure -Focused in 3 major areas: supporting PLG growth with the appropriate use of tech; change management in culture and processes amidst M&A; budget management in infra and software licenses Product & Engineering: -Collaborated with leaders to craft product stra
  • Visier Inc.
    Vice President Of Engineering
    Visier Inc.
    Jan 2014 - Jan 2021 (7 years 1 month)
    -As the R&D driver, together with 100+ devs, delivered products predictably -Progressed through a number of roles and was promoted to VP of Engineering -Focused in 3 major areas: Expand the embedded business with a cloud based analytics product; Have the best tool-chain, agile processes and enablement for our expanding teams; Promote operational excellence in testing, quality, performance & reliability, and release management Product: -Defined API standards and managed the public API program used by 8000+ enterprise customers -Shipped a number of flagship products: HR planning; web based IDE for analytics authoring and ETL; embedded analytics Technical: -Influenced the technical direction in the usage of Scala, Angular, Typescript, Webpack,
  • Apple
    Software Engineer
    Apple
    Apr 2011 - Nov 2014 (3 years 8 months)
    -Member of the iWork (iOS / OSX / icloud.com) team -Specialized in Microsoft Office File Format (Binary / XML) compatibility -Led tools development for the Design team. Responsibilities include prioritization, requirements gathering, implementation, deployment and maintenance -Implemented features using Objective C, Javascript, Sproutcore and Cloudkit
  • Electronic Arts
    Software Engineer
    Electronic Arts
    Jan 2006 - Jan 2011 (5 years 1 month)
    -C++ Animation / Gamplay software engineer in FIFA -Feature owner of the locomotion system used in EA's AAA titles including FIFA and Madden -Extended C# Tools to support animators. Taught a two-day C# course to the engineering team -Optimized code in Wii / DS titles with significant CPU and memory constraints -Pioneered in several productivity and input device tools for rapid prototyping, including the pcwiimotelib library for connecting Wiimotes on PC -Shipped 9 video game titles on 4 different hardware platforms -Credited / received plaques for the following game titles: 1. FIFA Soccer 12 XBox 360 / PS3 (Gameplay / Animation) 2. FIFA Soccer 11 XBox 360 / PS3 (Gameplay / Animation) 3. NCAA Football 11 XBox 360 / PS3 (Special Thanks) 4. 20
  • C
    R&D Software Developer
    CDC Software
    Jan 2005
    -CRM software integration into Visual Studio 2005 via VSIP
  • Simon Fraser University
    NSERC Research Assistant
    Simon Fraser University
    Jan 2004
    -Medical Image Analysis Lab. Published two papers and attended SPIE conference in San Deigo. -Started MATITK, a library for using medical image analysis algorithms in MATLAB. Downloaded and used by over a thousand researchers / institutions.
  • SAP BusinessObjects
    R&D Software Developer
    SAP BusinessObjects
    Jan 2003 - Jan 2004 (1 year 1 month)
Education verified_user 0% verified
  • Simon Fraser University
    Simon Fraser University — BSc (First class honours), Computing Science
    Simon Fraser University
    Computing Science Honors with Co-op, Mathematics minor. Governor General's Silver Medal recipient.
  • Reforge
    Reforge — Product Management
    Reforge
    Jan 2021 - Dec 2022 (2 years)
    Cohort: Product Strategy, Technical Strategy, Engineering Management
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